POV-Ray : Newsgroups : povray.binaries.images : Balcony sans scattering media Server Time
13 Aug 2024 09:37:20 EDT (-0400)
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From: Peter Popov
Subject: Re: Balcony sans scattering media
Date: 7 May 2003 04:49:58
Message: <04ihbvo340hco2t7mo01u2mpkbl978ehg8@4ax.com>
On Thu, 01 May 2003 16:42:33 -0400, Tim Cook <z99### [at] bellsouthnet>
wrote:

>Please submit any suggestions/comments before I embark on
>another week-long attempt to render it with the scattering
>media and photons.

I don't know how you did this, but this is the best computer-generated
hair I've seen second only to Final Reality (the movie).


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Tim Cook
Subject: Re: Balcony sans scattering media
Date: 7 May 2003 13:00:32
Message: <3eb93bb0@news.povray.org>
Peter Popov wrote:
> I don't know how you did this, but this is the best computer-generated
> hair I've seen second only to Final Reality (the movie).

Final Fantasy, perhaps?  Actually the hair I'm using is pretty cheap,
it needs tweaking yet, I doubt it'd hold up to a close-up.

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Gilles Tran
Subject: Re: Balcony sans scattering media
Date: 7 May 2003 14:06:45
Message: <3eb94b35@news.povray.org>

3eb93bb0@news.povray.org...
> Final Fantasy, perhaps?  Actually the hair I'm using is pretty cheap,
> it needs tweaking yet, I doubt it'd hold up to a close-up.

It's Kozaburo's Alice hair, right? Kozaburo's hair holds up quite nicely in
close-up :)
http://www.oyonale.com/ldc/images/fermeture_detail5.jpg
I think Kozaburo has a photoshop tutorial about painting hair on his site.

G.
--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Tim Cook
Subject: Re: Balcony sans scattering media
Date: 7 May 2003 14:50:11
Message: <3eb95563$1@news.povray.org>
Gilles Tran wrote:
> It's Kozaburo's Alice hair, right? Kozaburo's hair holds up quite
 > nicely in close-up :)

It might hold up nicely in close-up, but probably not just dumped
directly over from Poser with no correcting of the texture's
properties inside of POV...as it is I already did some tweaking,
but will go in later and see how much better I can make it.  I
think one thing I did that makes it look better is using a bump
map (which I just slapped the texture map on as a bump map too).

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Peter Popov
Subject: Re: Balcony sans scattering media
Date: 8 May 2003 03:13:48
Message: <7r0kbvcr90ku1dctg544l48sogds2r6asr@4ax.com>
On Wed, 07 May 2003 13:00:36 -0400, Tim Cook <z99### [at] bellsouthnet>
wrote:

>Final Fantasy, perhaps?

That, too :)

>Actually the hair I'm using is pretty cheap,
>it needs tweaking yet, I doubt it'd hold up to a close-up.

I'd really appreciate some insights into how you did it anyway, if you
feel like putting up the time to do that.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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