POV-Ray : Newsgroups : povray.binaries.images : Balcony sans scattering media : Re: Balcony sans scattering media Server Time
13 Aug 2024 11:19:34 EDT (-0400)
  Re: Balcony sans scattering media  
From: Tim Cook
Date: 7 May 2003 14:50:11
Message: <3eb95563$1@news.povray.org>
Gilles Tran wrote:
> It's Kozaburo's Alice hair, right? Kozaburo's hair holds up quite
 > nicely in close-up :)

It might hold up nicely in close-up, but probably not just dumped
directly over from Poser with no correcting of the texture's
properties inside of POV...as it is I already did some tweaking,
but will go in later and see how much better I can make it.  I
think one thing I did that makes it look better is using a bump
map (which I just slapped the texture map on as a bump map too).

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.