POV-Ray : Newsgroups : povray.binaries.images : Marc Champagne's diamonds again (150 Kb) Server Time
13 Aug 2024 13:23:51 EDT (-0400)
  Marc Champagne's diamonds again (150 Kb) (Message 6 to 15 of 15)  
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From: Rafal 'Raf256' Maj
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 30 Mar 2003 08:20:20
Message: <Xns934E9C7D2B79Draf256com@204.213.191.226>
Ger <No.### [at] ThankYou> wrote in news:3e864f0d@news.povray.org

[...]

Very nice :) But imho - You should turn OFF reflection of plane/floor, and 
make more uniform one-color floor - so that refracted photons stored on 
floor would be more vissible

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Ger
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 30 Mar 2003 08:28:40
Message: <3e86f108$1@news.povray.org>
Rafal 'Raf256' Maj wrote:
> 
> Very nice :) 

Thanks :)

But imho - You should turn OFF reflection of plane/floor, and
> make more uniform one-color floor - so that refracted photons stored on 
> floor would be more vissible
> 

I did the reflective floor because of the sparkles I hoped one would see 
on the floor.
You're right about the coloring of the floor, it should have been more 
toned down but not nessesarely (hmmm spelling) one-color

Cheers

Ger


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From: Apache
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 30 Mar 2003 18:02:32
Message: <3e877788@news.povray.org>
I don't feel happy when I don't have *something* rendering at low priority
at my computer at home. So long renders that bring me something spectacular
(even an animation) are bliss because I can forget about it completely and
do faster renders that have higher process priority and finish faster.


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From: Ger
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 30 Mar 2003 18:07:14
Message: <3e8778a2$1@news.povray.org>
Apache wrote:
> I don't feel happy when I don't have *something* rendering at low priority
> at my computer at home. So long renders that bring me something spectacular
> (even an animation) are bliss because I can forget about it completely and
> do faster renders that have higher process priority and finish faster.
> 
> 
I don't usually do multiple renders at the same computer. I just let one 
render run and do other stuff on the computer in the mean time.
If I want to do another render I switch to another computer.
By the time I have the cluster up and running I can do multiple renders 
from the same workstation

Cheers

Ger


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From: Martin Belair
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 31 Mar 2003 00:53:06
Message: <Xns934F835CDB09badhabit07hotmaildot@204.213.191.226>
Dammit..... I see 'P O V' too..... Have to find a support group.... LOL




"Freddy D." <Fde### [at] SPAMSUCKSwanadoofr> wrote in news:3e86e630$1
@news.povray.org:

> With a little bit of imagination, i can read 'P O V' in this pic...
> 
> .. or is it I need coffee ?...
>:))
> 
> Nice ones... wish i had that in my hands...
> 
> --
> FD
> 
>


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From: Michael Goldshteyn
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 31 Mar 2003 12:19:33
Message: <3e8878a5@news.povray.org>
Very cool, you need to lower the specular value a little (to 0.4?), there
are too many washed out whites... You can also try decreasing the roughness
by an order of magnitude.


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From: Marc Champagne
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 31 Mar 2003 23:34:22
Message: <Xns934FEF79DC8D8POVMIKA@204.213.191.226>
"Freddy D." <Fde### [at] SPAMSUCKSwanadoofr> wrote in
news:3e86e630$1@news.povray.org: 

> With a little bit of imagination, i can read 'P O V' in this pic...
> 
> .. or is it I need coffee ?...
>:))
> 
> Nice ones... wish i had that in my hands...
> 
> --
> FD
> 
> 

You know that the placement of the diamonds had nothing to do with
'P O V', maybe my mind has been conditioned to do so without my
consent.... 

-- 
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA


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From: Rebel^v^
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 6 Apr 2003 07:52:54
Message: <3e901516@news.povray.org>
Could you tell us the source?

thx



news:3e864f0d@news.povray.org...
> --------------------------------------------------------------------------
--
> Pixels:          480800   Samples:         2783912   Smpls/Pxl: 5.79
> Rays:         358123620   Saved:          27967161   Max Level: 100/100
> --------------------------------------------------------------------------
--
> Ray->Shape Intersection          Tests       Succeeded  Percentage
> --------------------------------------------------------------------------
--
> Box                         2106014929      1509283441     71.67
> CSG Intersection            1459857629       815358445     55.85
> Plane                     131387186610     70139956210     53.38
> Bounding Object             1470411157      1459857629     99.28
> Bounding Box                4941704909      2308259605     46.71
> Light Buffer                4312153575      2730173605     63.31
> Vista Buffer                  10129503         7138130     70.47
> --------------------------------------------------------------------------
--
> Calls to Noise:          229477140   Calls to DNoise:             10
> --------------------------------------------------------------------------
--
> Shadow Ray Tests:       1745650454   Succeeded:            568607435
> Reflected Rays:          288949856   Total Internal:       193644483
> Refracted Rays:           66384846
> Transmitted Rays:               14
> Number of photons shot:           4992
> Surface photons stored:         128759
> Priority queue insert:     51590024944
> Priority queue remove:     23904966790
> Gather function called:      288832354
> --------------------------------------------------------------------------
--
> Smallest Alloc:                 10 bytes   Largest:           327688
> Peak memory used:          3481630 bytes
> --------------------------------------------------------------------------
--
> Time For Photon:   0 hours  0 minutes  16.0 seconds (16 seconds)
> Time For Trace:   68 hours 50 minutes  36.0 seconds (247836 seconds)
>      Total Time:   68 hours 50 minutes  52.0 seconds (247852 seconds)
>
>
> This is what I
>
> changed:
>
> #declare   PhotonCount = 29000;
>
> added :
>    light_source { < -7 , 10 , 20 > , rgb < 1,0,0> }
>    light_source { <  2 , 10 , 10 > , rgb < 0,1,0> }
>    light_source { < 14 , 10 ,  0 > , rgb < 0,0,1> }
>
> changed:
>    box          { <-15,-1,-15>, <15,0,15>
>                  texture { Glass3 }
>                  texture { Brass_Valley }
> //                 pigment { rgb <.3,.4,.5> }
> //                 finish  { ambient .3 diffuse .4 }
>                   #if ( Photons ) photons { target 1 refraction off
> reflection off } #end
>                 }
>
>
> Cheers
>
> Ger
>


----------------------------------------------------------------------------
----


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From: Ger
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 6 Apr 2003 08:04:22
Message: <3e9017c6@news.povray.org>
Rebel^v^ wrote:
> Could you tell us the source?
> 
> thx
> 
> 

Source is in p.t.s-f "Mika Diamond"

Cheers

Ger


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From: AsheZ
Subject: Re: Marc Champagne's diamonds again (150 Kb)
Date: 21 Dec 2003 15:10:01
Message: <web.3fe5fdf4fe081d8e930cb8dc0@news.povray.org>
Hey ger,
Ultimate beauties !!!

Jus wish i cud also do that sometime in near future .

Great work !!


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