POV-Ray : Newsgroups : povray.binaries.images : Split sphere Server Time
13 Aug 2024 17:25:29 EDT (-0400)
  Split sphere (Message 1 to 9 of 9)  
From: Yann Ramin
Subject: Split sphere
Date: 23 Feb 2003 20:49:10
Message: <3e597a0f@news.povray.org>
A thingy, inspired by another post here in .binaries  
Mainly a lesson in media for me...


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split_sphere.png


 

From: hughes, b 
Subject: Re: Split sphere
Date: 23 Feb 2003 21:34:13
Message: <3e5984a5@news.povray.org>
Yes, that looks fine. Interesting illusion from those darker areas. I would
expect to see the brightest beams of light where the object is least
obstructive. Something about the way the wide swaths overlap along the
camera's line-of-sight and the intersecting openings align with the section
shadows.
--
Farewell,
Bob

"Yann Ramin" <atr### [at] atrustrivalieorg> wrote in message
news:3e597a0f@news.povray.org...
>
> A thingy, inspired by another post here in .binaries
> Mainly a lesson in media for me...


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From: Slime
Subject: Re: Split sphere
Date: 23 Feb 2003 21:52:30
Message: <3e5988ee$1@news.povray.org>
Is it just me or is the light not coming out right where it should be (from
the "corners" of the triangular objects)?

 - Slime
[ http://www.slimeland.com/ ]


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From: Apache
Subject: Re: Split sphere
Date: 24 Feb 2003 00:18:51
Message: <3e59ab3b$1@news.povray.org>
That's funny! I was practicing media myself. Still have some troubles
getting the media effect that I want. :)


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From: Greg Edwards
Subject: Re: Split sphere
Date: 24 Feb 2003 18:18:41
Message: <cjp7gmhea1x.1iwe5g7mtz43f$.dlg@40tude.net>
That's two? I'm afraid I'm going to have to steal this idea! :-)


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From: Michael Andrews
Subject: Re: Split sphere
Date: 26 Feb 2003 08:57:47
Message: <3e5cc7db$1@news.povray.org>
Yann Ramin wrote:
> A thingy, inspired by another post here in .binaries  
> Mainly a lesson in media for me...
> 
> 
> ------------------------------------------------------------------------
> 
Here's my version. I had the shape built for an animation so I just 
needed to throw in some media.

I'll post source if anyone wants it ...

Mike.


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media-ball.jpg


 

From: Manuel Kasten
Subject: Re: Split sphere
Date: 28 Feb 2003 19:25:57
Message: <3e5ffe15@news.povray.org>
Sorry, couldn't resist...
Mine's is in p.b.a, cause it's spinning (view looped).

Thanks to apache for his original image (it's my new background - postprocessed -
look at http://home.arcor.de/mad_onion/desktop.JPG )

--
MfG

Manuel Kasten


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From: Rune
Subject: Re: Split sphere
Date: 3 Mar 2003 12:35:18
Message: <3e639256$1@news.povray.org>
Yann Ramin wrote:
> A thingy, inspired by another post here in .binaries
> Mainly a lesson in media for me...

Nice!

I see that everyone are making split spheres now...

Eh, does this one count?

http://runevision.com/3d/3dgallery1/techsphere.jpg

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com (updated Oct 19)
POV-Ray Ring: http://webring.povray.co.uk


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From: Rune
Subject: Re: Split sphere
Date: 3 Mar 2003 12:36:55
Message: <3e6392b7$1@news.povray.org>
Slime wrote:
> Is it just me or is the light not coming out right
> where it should be (from the "corners" of the
> triangular objects)?

It looks tricky but the light is correct. Think of it this way - if you
look at the letter "x" from the side - then the horizontal tracing line
that crosses the least amount of ink is the one that goes through the
center, because the two lines crosses at that place, yet there is *not*
twice as much ink. It's the same with those bands of white light, where
they are crossing. Hmm, this is not a very good explanation, but maybe
you get the point... :/

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com (updated Oct 19)
POV-Ray Ring: http://webring.povray.co.uk


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