![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
New version of the old triskell.
Just something that does render very fast
compared to the boring slow vermeer
radiosity scenes.
- Ive
Post a reply to this message
Attachments:
Download 'Triskell.jpg' (65 KB)
Preview of image 'Triskell.jpg'
![Triskell.jpg](/povray.binaries.images/attachment/%3C3dc69932%40news.povray.org%3E/Triskell.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Excellent textures.
- Slime
[ http://www.slimeland.com/ ]
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
That's great. It would benefit greatly if you tried to make the wood bump
texture procedural. I'm assuming it's an image map but please correct me if
it's not
--
-Jide
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Jide" <jid### [at] koti soon fi> schrieb im Newsbeitrag
news:3dc69e58@news.povray.org...
> That's great. It would benefit greatly if you tried to make the wood bump
> texture procedural. I'm assuming it's an image map but please correct me if
> it's not
>
> --
> -Jide
No, there are no image maps used. The wood is an isosurface partially "varnished"
by using variable reflection.
But meanwhile I have redone it as a hi-res heightfield (memory is no problem for
this scene) and it renders much faster without any visible change.
- Ive
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Ive" <ive### [at] lilysoft com> wrote in message
news:3dc69932@news.povray.org...
> New version of the old triskell.
That is nice!
~Steve~
> - Ive
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ive wrote:
> New version of the old triskell.
>
> Just something that does render very fast
> compared to the boring slow vermeer
> radiosity scenes.
>
> - Ive
>
>
>
Nice!
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Agree with the others, these are excellent textures.
Christoph
"Ive" <ive### [at] lilysoft com> schrieb im Newsbeitrag
news:3dc69932@news.povray.org...
> New version of the old triskell.
>
> Just something that does render very fast
> compared to the boring slow vermeer
> radiosity scenes.
>
> - Ive
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Nice!
Are you breton?
Marc
3dc69932@news.povray.org...
> New version of the old triskell.
>
> Just something that does render very fast
> compared to the boring slow vermeer
> radiosity scenes.
>
> - Ive
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> Are you breton?
No. Are you?
I have lived for about one year in Paimpont, a small village in Brittany
located in the middle of the forest Brociliande. I have even joined
a local folk band and if I remember right, one of the songs was about
the fact that the most beautiful girls of Brittany do live in Paimpont:
ce sont la filles de forges, des forges de Paimpont digue ding don daine
elles s'en vont a confesse au cure du canton
J'avoins courru les bals et les jolis garcons...
...ooch, I'm getting sentimental, guess I'll have to drink some glasses
of Calvados right now...
kenavo
- Ive
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
3dc710eb@news.povray.org...
>
> > Are you breton?
>
> No. Are you?
Yes I am, I'm living in Lorient, a harbour on the south coast of Brittany.
> I have lived for about one year in Paimpont, a small village in Brittany
> located in the middle of the forest Brociliande.
I know Paimpont :)
>I have even joined
> a local folk band and if I remember right, one of the songs was about
> the fact that the most beautiful girls of Brittany do live in Paimpont:
>
> ce sont la filles de forges, des forges de Paimpont digue ding don daine
> elles s'en vont a confesse au cure du canton
> J'avoins courru les bals et les jolis garcons...
I know this song as well though it's not my favourite.
I play in a folk duet as well http://www.foehn.fr.st/ (some pov and music on
this page:)
>
> ...ooch, I'm getting sentimental, guess I'll have to drink some glasses
> of Calvados right now...
Kenavo
Marc
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |