POV-Ray : Newsgroups : povray.binaries.images : Forewarning Server Time
14 Aug 2024 15:15:56 EDT (-0400)
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From: Timothy R  Cook
Subject: Re: Forewarning
Date: 26 Oct 2002 03:04:03
Message: <3dba3e63@news.povray.org>
Daniel Matthews wrote:
> That is assuming you're not sucked through to the other side as soon as it 
> is complete.

Suck this. ;)

----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Box                          502432001       357334763     71.12
Cone/Cylinder                140178035        78139521     55.74
CSG Intersection             152777125       122643021     80.28
CSG Merge                     15264724         1740201     11.40
CSG Union                       239055           15991      6.69
Lathe                         61720447        36387822     58.96
Lathe Bound                   61720447        51104445     82.80
Plane                           239055           61826     25.86
Prism                            39621            7379     18.62
Prism Bound                     144525           90377     62.53
Sphere                       106709368        87824381     82.30
Torus                         19392109         1567811      8.08
Torus Bound                   19392109         2245184     11.58
True Type Font                    6527             298      4.57
Bounding Box                6905669204      2457807325     35.59
Vista Buffer                  16077378        10449927     65.00
----------------------------------------------------------------------------
Roots tested:             81278451   eliminated:               81314
Calls to Noise:         6779041568   Calls to DNoise:    13460988918
----------------------------------------------------------------------------
Media Intervals:          90800514   Media Samples:       1130749414 (12.45)
Shadow Ray Tests:        158719338   Succeeded:             89317373
Reflected Rays:              92835   Total Internal:           85049
Refracted Rays:            2802968
Transmitted Rays:           110137
Number of photons shot:          30626
Surface photons stored:        2736564
Media photons stored:          3436608
Priority queue insert:      4378500727
Priority queue remove:      2731579279
Gather function called:         585007
Gather radius expanded:           2780
----------------------------------------------------------------------------
Radiosity samples calculated:       3413 (0.87 percent)
Radiosity samples reused:         388420
----------------------------------------------------------------------------
Smallest Alloc:                 25 bytes   Largest:           327704
Peak memory used:        161596764 bytes
----------------------------------------------------------------------------
Time For Parse:    0 hours  0 minutes   6.0 seconds (6 seconds)
Time For Photon:   0 hours  4 minutes  44.0 seconds (284 seconds)
Time For Trace:    8 hours  9 minutes  39.0 seconds (29362 seconds)
     Total Time:    8 hours 14 minutes  12.0 seconds (29652 seconds)
----------------------------------------------------------------------------
CPU time used: kernel 15.56 seconds, user 27842.52 seconds, total 
27858.08 seconds
Render averaged 11.03 PPS over 307200 pixels



-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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Attachments:
Download '2002.10.25 library.jpg' (67 KB)

Preview of image '2002.10.25 library.jpg'
2002.10.25 library.jpg


 

From: Andrew Coppin
Subject: Re: Forewarning
Date: 26 Oct 2002 04:31:29
Message: <3dba52e1@news.povray.org>
8 hours? 161MB RAM? Woooow....

And oh my god, what a cool end result!

*sigh* I'm never gonna do anything that cool... :'(

Andrew.


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From: Psychomech
Subject: Re: Forewarning
Date: 26 Oct 2002 06:10:23
Message: <3DBA69AF.CBD011B3@charter.net>
I love it!   how did you do it?

"Timothy R. Cook" wrote:

> Daniel Matthews wrote:
> > That is assuming you're not sucked through to the other side as soon as it
> > is complete.
>
> Suck this. ;)
>
> ----------------------------------------------------------------------------
> Ray->Shape Intersection          Tests       Succeeded  Percentage
> ----------------------------------------------------------------------------
> Box                          502432001       357334763     71.12
> Cone/Cylinder                140178035        78139521     55.74
> CSG Intersection             152777125       122643021     80.28
> CSG Merge                     15264724         1740201     11.40
> CSG Union                       239055           15991      6.69
> Lathe                         61720447        36387822     58.96
> Lathe Bound                   61720447        51104445     82.80
> Plane                           239055           61826     25.86
> Prism                            39621            7379     18.62
> Prism Bound                     144525           90377     62.53
> Sphere                       106709368        87824381     82.30
> Torus                         19392109         1567811      8.08
> Torus Bound                   19392109         2245184     11.58
> True Type Font                    6527             298      4.57
> Bounding Box                6905669204      2457807325     35.59
> Vista Buffer                  16077378        10449927     65.00
> ----------------------------------------------------------------------------
> Roots tested:             81278451   eliminated:               81314
> Calls to Noise:         6779041568   Calls to DNoise:    13460988918
> ----------------------------------------------------------------------------
> Media Intervals:          90800514   Media Samples:       1130749414 (12.45)
> Shadow Ray Tests:        158719338   Succeeded:             89317373
> Reflected Rays:              92835   Total Internal:           85049
> Refracted Rays:            2802968
> Transmitted Rays:           110137
> Number of photons shot:          30626
> Surface photons stored:        2736564
> Media photons stored:          3436608
> Priority queue insert:      4378500727
> Priority queue remove:      2731579279
> Gather function called:         585007
> Gather radius expanded:           2780
> ----------------------------------------------------------------------------
> Radiosity samples calculated:       3413 (0.87 percent)
> Radiosity samples reused:         388420
> ----------------------------------------------------------------------------
> Smallest Alloc:                 25 bytes   Largest:           327704
> Peak memory used:        161596764 bytes
> ----------------------------------------------------------------------------
> Time For Parse:    0 hours  0 minutes   6.0 seconds (6 seconds)
> Time For Photon:   0 hours  4 minutes  44.0 seconds (284 seconds)
> Time For Trace:    8 hours  9 minutes  39.0 seconds (29362 seconds)
>      Total Time:    8 hours 14 minutes  12.0 seconds (29652 seconds)
> ----------------------------------------------------------------------------
> CPU time used: kernel 15.56 seconds, user 27842.52 seconds, total
> 27858.08 seconds
> Render averaged 11.03 PPS over 307200 pixels
>
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
> mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>
>   ------------------------------------------------------------------------
>  [Image]


Post a reply to this message

From: Zeger Knaepen
Subject: Re: Forewarning
Date: 26 Oct 2002 06:57:47
Message: <3dba752b@news.povray.org>
I love it!!!

Too bad you didn't use AA :-/

cu!
--
ZK AKA SaD
http://www.povplace.be.tf
"The United States Government just asked us to save the world. Anyone wanna
say no?"


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From: Daniel Matthews
Subject: Re: Forewarning
Date: 26 Oct 2002 07:10:11
Message: <3200066.qvqKHfo7IA@3-e.net>
Timothy R. Cook wrote:

> Daniel Matthews wrote:
>> That is assuming you're not sucked through to the other side as soon as
>> it is complete.
> 
> Suck this. ;)
> 
Oh Ah, that is definitely a rift in the time-space continuum, you were very 
lucky not to fall into it and never be heard from again.
:o)

-- 
Your connection failed because: Hard drive sleeping. Let it wake up on it's 
own...


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From: Remco de Korte
Subject: Re: Forewarning
Date: 26 Oct 2002 08:29:47
Message: <3DBA8A69.A9E8B2D2@onwijs.com>
"Timothy R. Cook" wrote:
> 
> Daniel Matthews wrote:
> > That is assuming you're not sucked through to the other side as soon as it
> > is complete.
> 
> Suck this. ;)
> 

Eek!
You shouldn't have let Harry Kim change that lightbulb...

Remco


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From: Timothy R  Cook
Subject: Re: Forewarning
Date: 26 Oct 2002 12:45:21
Message: <3dbac6a1@news.povray.org>
Remco de Korte wrote:
> Eek!
> You shouldn't have let Harry Kim change that lightbulb...

LOL

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

From: Timothy R  Cook
Subject: Re: Forewarning
Date: 26 Oct 2002 12:57:14
Message: <3dbac96a$1@news.povray.org>
Psychomech wrote:
> I love it!   how did you do it?

Well, I took my library scene that I've been playing with, and
I activated my 'dusty atmosphere' media after changing it to try
to make it look more like dust (have no idea whether I did or
not, I just changed the density and ramped up the scattering
colour on the media), I turned on photons with a spacing of 0.25
and media 1, everything else default, radiosity on with who knows
how useless settings....

My glass candle sconces in the chandelier are the only things
directly affecting photons; target 1.0, refraction, and the
point lights in the chandelier are the only things generating
photons (refracting only).  Six of each in a circle (see other
post of the close-up of chandelier), and the ambient media are
the things responsible for the light show.

I'm rendering a 167.333 FOV version of the scene now, looking
straight down from a point just below the hook holding the
chandelier.  It's taking quite a bit longer.  In fact, 9 hours
later, it's only 19% done.  Hmm...I think I'll cancel this and
play around with other settings a bit.

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

From: Ken Cecka
Subject: L-Space
Date: 26 Oct 2002 15:26:05
Message: <3dbaec4c@news.povray.org>
"In large libraries and other places where large numbers of books are
stored together the sheer weight of gathered knowledge bends time
and space around itself in complex and eye watering patterns.
This warping can in extreme cases result in wormholes leading
to other libraries or even the same library in a different
time or dimension.

"This is why most second hand book shops are bigger inside
than on the outside. Take the Barbican Bookshop in York,
for instance. Small shop on the outside, vast labrynth
of bookshelves on the inside."

For an in-depth discussion of this phenomenon (circa 1996), visit the 
following link:

http://groups.google.com/groups?th=c8b2ebb6e773a096

Ken

Timothy R. Cook wrote:

> Daniel Matthews wrote:
>> That is assuming you're not sucked through to the other side as soon as
>> it is complete.
> 
> Suck this. ;)
> 
> 
----------------------------------------------------------------------------
> Ray->Shape Intersection          Tests       Succeeded  Percentage
> 
----------------------------------------------------------------------------
> Box                          502432001       357334763     71.12
> Cone/Cylinder                140178035        78139521     55.74
> CSG Intersection             152777125       122643021     80.28
> CSG Merge                     15264724         1740201     11.40
> CSG Union                       239055           15991      6.69
> Lathe                         61720447        36387822     58.96
> Lathe Bound                   61720447        51104445     82.80
> Plane                           239055           61826     25.86
> Prism                            39621            7379     18.62
> Prism Bound                     144525           90377     62.53
> Sphere                       106709368        87824381     82.30
> Torus                         19392109         1567811      8.08
> Torus Bound                   19392109         2245184     11.58
> True Type Font                    6527             298      4.57
> Bounding Box                6905669204      2457807325     35.59
> Vista Buffer                  16077378        10449927     65.00
> 
----------------------------------------------------------------------------
> Roots tested:             81278451   eliminated:               81314
> Calls to Noise:         6779041568   Calls to DNoise:    13460988918
> 
----------------------------------------------------------------------------
> Media Intervals:          90800514   Media Samples:       1130749414
> (12.45)
> Shadow Ray Tests:        158719338   Succeeded:             89317373
> Reflected Rays:              92835   Total Internal:           85049
> Refracted Rays:            2802968
> Transmitted Rays:           110137
> Number of photons shot:          30626
> Surface photons stored:        2736564
> Media photons stored:          3436608
> Priority queue insert:      4378500727
> Priority queue remove:      2731579279
> Gather function called:         585007
> Gather radius expanded:           2780
> 
----------------------------------------------------------------------------
> Radiosity samples calculated:       3413 (0.87 percent)
> Radiosity samples reused:         388420
> 
----------------------------------------------------------------------------
> Smallest Alloc:                 25 bytes   Largest:           327704
> Peak memory used:        161596764 bytes
> 
----------------------------------------------------------------------------
> Time For Parse:    0 hours  0 minutes   6.0 seconds (6 seconds)
> Time For Photon:   0 hours  4 minutes  44.0 seconds (284 seconds)
> Time For Trace:    8 hours  9 minutes  39.0 seconds (29362 seconds)
>      Total Time:    8 hours 14 minutes  12.0 seconds (29652 seconds)
> 
----------------------------------------------------------------------------
> CPU time used: kernel 15.56 seconds, user 27842.52 seconds, total
> 27858.08 seconds
> Render averaged 11.03 PPS over 307200 pixels
> 
> 
>


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From: David Fontaine
Subject: Re: Forewarning
Date: 26 Oct 2002 18:00:24
Message: <3DBB1077.7030305@faricy.net>
Very cool.  Where're all the ravers?  ;)


-- 
___     ______________________________________________
  | \     |_         website: http://davidf.faricy.net/
  |_/avid |ontaine           email: <dav### [at] faricynet>


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