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From: Rick [Kitty5]
Subject: Re: The Temple (reworked IRTC image)
Date: 12 Oct 2002 15:34:32
Message: <3da87948@news.povray.org>
Love images like this - the more you look the more you see - excellent work!

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Rick

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From: Remco de Korte
Subject: Re: The Temple (reworked IRTC image)
Date: 12 Oct 2002 18:12:55
Message: <3DA89E2D.1954807A@onwijs.com>
Christoph Gerber wrote:
> 
> I was never fully satisfied with my entry for the "Fantasy and Mystic" round
> back in 2001. So here is a reworked version with improved level of detail in
> the plant coverage of the background hills and some focal blurring added. In
> my view this version is better, but not yet optimal. Hop you like it anyway.
> Regards, Christoph
> 
>  [Image]

I can't remember having seen the previous version but I like
this one.
Very green. Nice jungle atmosphere, with the trees, plants but
also the birds.

Remco


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From: Rich
Subject: Re: The Temple (reworked IRTC image)
Date: 13 Oct 2002 11:15:02
Message: <Xns92A65E19F9390spammindspringcom@204.213.191.226>
"Christoph Gerber" <ni.### [at] bluewinch> wrote in
news:3da8363b@news.povray.org: 

> I was never fully satisfied with my entry for the "Fantasy and Mystic"
> round back in 2001. So here is a reworked version with improved level
> of detail in the plant coverage of the background hills and some focal
> blurring added. In my view this version is better, but not yet
> optimal. Hop you like it anyway. Regards, Christoph

The proportions seem off; either the leaves of the foreground trees and 
bushes are two feet long, or the girl in the boat is three feet tall.  I 
really like the composition though, so I think you should scale back the 
leaf sizes.  Nice!

-- 
Rich Allen
(Remove SPAM from my address to reply by e-mail)


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From: Christoph Gerber
Subject: Re: The Temple (reworked IRTC image)
Date: 13 Oct 2002 12:23:59
Message: <3da99e1f@news.povray.org>
Your comment is absolutely correct. However, in order to scale down the
leaves I would have to increase the recursion level for the trees by one or
two units (they are made with Gill Tran's MakeTree macro). This would
dramatically increase the memory  usage for this scene which is already at
the limit for my 500 MB RAM. I see only two solutions for this problem,
either buy a new PC with more memory or completely rebuild the whole scene
using mesh plants instead of CSG plants. Fortunately in the mean time there
is a good and afordable tool to make mesh trees, the Forester Arboretrum by
Stephen Dartnall.
Regards, Christoph

"Rich" <SrP### [at] ricoswebcom> schrieb im Newsbeitrag
news:Xns### [at] 204213191226...
> "Christoph Gerber" <ni.### [at] bluewinch> wrote in
> news:3da8363b@news.povray.org:
>
> > I was never fully satisfied with my entry for the "Fantasy and Mystic"
> > round back in 2001. So here is a reworked version with improved level
> > of detail in the plant coverage of the background hills and some focal
> > blurring added. In my view this version is better, but not yet
> > optimal. Hop you like it anyway. Regards, Christoph
>
> The proportions seem off; either the leaves of the foreground trees and
> bushes are two feet long, or the girl in the boat is three feet tall.  I
> really like the composition though, so I think you should scale back the
> leaf sizes.  Nice!
>
> --
> Rich Allen
> (Remove SPAM from my address to reply by e-mail)


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From: Christoph Hormann
Subject: Re: The Temple (reworked IRTC image)
Date: 13 Oct 2002 12:30:53
Message: <3DA99FBD.5368665D@gmx.de>
Christoph Gerber wrote:
> 
> [...]I see only two solutions for this problem,
> either buy a new PC with more memory or completely rebuild the whole scene
> using mesh plants instead of CSG plants. Fortunately in the mean time there
> is a good and afordable tool to make mesh trees, the Forester Arboretrum by
> Stephen Dartnall.

Or you can modify maketree to generate meshes. ;-)

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______


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From: Marc Jacquier
Subject: Re: The Temple (reworked IRTC image)
Date: 14 Oct 2002 06:18:29
Message: <3daa99f5@news.povray.org>
Hey, great image, I quite like overall life sense.
I have no trouble with leaves scale as it is a fantasy image and the girl
can be an elfe or the trees of an inknown specie.
I just find focal blur kind of overdone.
Great work anyway
Marc

3da8363b@news.povray.org...
> I was never fully satisfied with my entry for the "Fantasy and Mystic"
round
> back in 2001. So here is a reworked version with improved level of detail
in
> the plant coverage of the background hills and some focal blurring added.
In
> my view this version is better, but not yet optimal. Hop you like it
anyway.
> Regards, Christoph
>
>
>


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From: Hugo
Subject: Re: The Temple (reworked IRTC image)
Date: 14 Oct 2002 10:52:29
Message: <3daada2d@news.povray.org>
> Hop you like it anyway

I do like it, very much so!!
It would be great with an animation...
What is the sky made of?

It's a real keeper.. another one for my harddisk!

Regards,
Hugo


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From: Christoph Gerber
Subject: Re: The Temple (reworked IRTC image)
Date: 15 Oct 2002 00:19:18
Message: <3dab9746@news.povray.org>
Good idea, I didn't think about that. But unfortunately this is beyond my
poor mathematical skills. Replacing CSG spheres and cones with mesh objects
is one thing but removing all the invisible and redundant triangles and make
a smooth mesh is a completely other story. At least for me...
Christoph

"Christoph Hormann" <chr### [at] gmxde> schrieb im Newsbeitrag
news:3DA99FBD.5368665D@gmx.de...
>
>
> Christoph Gerber wrote:
> >
> > [...]I see only two solutions for this problem,
> > either buy a new PC with more memory or completely rebuild the whole
scene
> > using mesh plants instead of CSG plants. Fortunately in the mean time
there
> > is a good and afordable tool to make mesh trees, the Forester Arboretrum
by
> > Stephen Dartnall.
>
> Or you can modify maketree to generate meshes. ;-)
>
> Christoph
>
> --
> POV-Ray tutorials, IsoWood include,
> TransSkin and more: http://www.tu-bs.de/~y0013390/
> Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______


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From: Christoph Gerber
Subject: Re: The Temple (reworked IRTC image)
Date: 15 Oct 2002 00:22:35
Message: <3dab980b@news.povray.org>
The sky code is not changed with respect to the original image. You can find
the source code (without the big parts like Poser mesh and plants) on the
IRTC site. If not I can post it on p.b.s.
Regards, Christoph

"Hugo" <hua### [at] post3teledk> schrieb im Newsbeitrag
news:3daada2d@news.povray.org...
> > Hop you like it anyway
>
> I do like it, very much so!!
> It would be great with an animation...
> What is the sky made of?
>
> It's a real keeper.. another one for my harddisk!
>
> Regards,
> Hugo
>
>


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From: Hugo
Subject: Re: The Temple (reworked IRTC image)
Date: 15 Oct 2002 03:28:05
Message: <3dabc385@news.povray.org>
> Good idea, I didn't think about that. But unfortunately this
> is beyond my poor mathematical skills.

My mathematical skills are also poor, but I was thinking - without ever
having seen 'maketree' - that the macro uses only two sets of data to
generate the spheres and cones: their position and size.

In other words: The form of the tree is given by an infinite thin lines (the
positions of each sphere/cone) and the thickness (the size of each
sphere/cone).. That is the offset from the infinite line; the distance.

So if you wanted to replace the spheres and cones with triangles, you
woudn't need to remove any bad triangles. You just have to follow the
infinite thin line and make a circle of points, for each step.. To obtain
the same level of smoothness you will need to increase the density compared
to a tree with spheres.. But apart from that.. I think it's possible.

Regards,
Hugo

> Replacing CSG spheres and cones with mesh objects is
> one thing but removing all the invisible and redundant
> triangles and make a smooth mesh is a completely other
> story. At least for me...


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