POV-Ray : Newsgroups : povray.binaries.images : Would have taken 10 hours to render this on this (50 kbbu) Server Time
14 Aug 2024 22:25:10 EDT (-0400)
  Would have taken 10 hours to render this on this (50 kbbu) (Message 5 to 14 of 14)  
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From: Rick [Kitty5]
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 20 Sep 2002 16:47:14
Message: <3d8b8952$3@news.povray.org>
KalleK wrote:
> Now, it took only 3 minutes.

The big difference being back then, no one would waste 10 hours rendering
their CPU :P

Nice

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Rick

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From: Tor Olav Kristensen
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 20 Sep 2002 16:55:40
Message: <3D8B8AFD.4CF44822@online.no>
KalleK wrote:
> 
> Now, it took only 3 minutes.

I'm not sure why, but  I like the look of these processors very much.

Here's how the inside of a close relative looks like:
http://foto.no/cgi-bin/bildekritikk/vis_bilde.cgi?id=23299
(if you didn't know)


Tor Olav


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From: KalleK
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 07:16:11
Message: <3d8da67b@news.povray.org>
> heh :) I didn't read the toppic :P
;-)
> and btw - radiosity settings are little to low, some circular spots can be
> toiced of table. Maybe use not-so-perfect-while coor (texture) to hide this

Well, my radiosity settings were something like:

        radiosity {
            brightness .8
        }

No wonder...
Well, what should I upper to get rid of those cirular spots? (Besides a
texture for the floor)

Kalle


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From: KalleK
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 07:16:12
Message: <3d8da67c@news.povray.org>
> I still have mine!
> But its inside a box, forgotten somewhere in my parent's home :P
> Poor thing.

I'm collecting those. I have about 14 of those 486-chips, and I'm going to
put a computer together, with one of those processors. - well, just a
hobby...

Kalle


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From: KalleK
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 07:16:13
Message: <3d8da67d@news.povray.org>
> The big difference being back then, no one would waste 10 hours
> rendering their CPU :P

Why not? Now, some of us are spending days to render a single scene, too.
(But radiosity was not improved, back then - using Povray 2.2 or something
like that...)

> Nice

Thanks!

Kalle


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From: KalleK
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 07:16:13
Message: <3d8da67d$2@news.povray.org>
>
> I'm not sure why, but  I like the look of these processors very much.
Me too :)
Now I have to render his bigger brother (586) and smaller brother (386), too.

> Here's how the inside of a close relative looks like:
> http://foto.no/cgi-bin/bildekritikk/vis_bilde.cgi?id=23299
> (if you didn't know)
Thanks! You posted this link some time ago. The picture was saved to disk,
back then.
But - but it's not a 486-chip. Now, I have to open mine. You used a heat-gun,
right? One day, I will have a look into one of those.

Kalle


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From: Rafal 'Raf256' Maj
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 08:54:16
Message: <Xns92919798F21C1raf256com@204.213.191.226>
"KalleK" <kal### [at] gmxde> wrote in news:3d8da67b@news.povray.org

> Well, what should I upper to get rid of those cirular spots? (Besides a
> texture for the floor)

count, error, maybe reuse (if it is realy big now)

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Marc Champagne
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu) - 1 attachment
Date: 23 Sep 2002 21:53:50
Message: <Xns9292DEC4B32D9POVMIKA@204.213.191.226>
"KalleK" <kal### [at] gmxde> wrote in news:3d8a5467@news.povray.org:

> Now, it took only 3 minutes.


Here is one I made way back when we were running a BBS...

Shesh seems so far away now...

-- 
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA


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Attachments:
Download 'intel.pentium.jpeg75.jpg' (35 KB)

Preview of image 'intel.pentium.jpeg75.jpg'
intel.pentium.jpeg75.jpg


 

From: Greg M  Johnson
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 23 Sep 2002 23:07:51
Message: <3d8fd707$1@news.povray.org>
What is visible is actually the ceramic package.  I worked in that part of
the industry for 10 years and saw lots of these. I got patents on how to
make these thingies out of different materials.  Now I'm doing  failure
analysis on the semiconductor, per se.


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From: Philippe Lhoste
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 26 Sep 2002 06:40:29
Message: <Xns929580BC859B0PhiLho@204.213.191.226>
"KalleK" <kal### [at] gmxde> wrote in news:3d8da67c@news.povray.org:

>> I still have mine!
>> But its inside a box, forgotten somewhere in my parent's home :P
>> Poor thing.
> 
> I'm collecting those. I have about 14 of those 486-chips, and I'm going to
> put a computer together, with one of those processors. - well, just a
> hobby...

You should instead make a computer with 16 of these chips :-)
Although I doubt they were designed for multiprocessor boards, at these 
times. I faintly remember the Pentium Pro was designed for this purpose.

-- 
--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--
Philippe Lhoste (Paris -- France)
Professional programmer and amateur artist
http://jove.prohosting.com/~philho/


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