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Xplo Eristotle wrote:
> Holy crap! If you had better focal blur (and maybe slightly less of
> it) this would be photorealistic...
The focal blur is a little more extreme for several reasons
1. artistic licence
2. I hadnt modelled some of the detail at the top of the card, but with
focal blur you dont see it.
3. the rad settings used were extremly low quality (count of 5) because I
needed to keep memory usage to a bare minimum - i only have 256mb on my PC
and better rad would have pushed it over the 200mb this image sucked. the
focal blur helps cover up the rad defects (like the shadow under the card)
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
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Rick [Kitty5] wrote:
> 3. the rad settings used were extremly low quality (count of 5) because I
> needed to keep memory usage to a bare minimum - i only have 256mb on my PC
Have you tried the trick of loading rad from a low res/simple geom.
version of the scene? It works pretty well and saves a lot of memory...
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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"Rick [Kitty5]" wrote:
>
> Needed another render of the 3com network card I did ages ago, this time
> with focal blur, 2 area lights and a touch of rad. tweaked the scene
> slightly and altered a lot of the settings for 3.5 (old was done with MP)
Nice, but the same old network card? When do you make a motherboard? ;-)
> damn thing ate up over 200MB of ram and took 5 hours to render, weird thing
> being the ram usage without rad, or without focal blur was only around 50MB,
> and the render time was typically under 15minutes for either. yet putting
> the 2 together and it nearly choked.
You should try 'always_sample off', you possibly need to take the pretrace
at a larger size (and save the radiosity data there) but it should avoid
the additional samples being taken because of the many focal blur rays.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______
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Jaime Vives Piqueres wrote:
> Rick [Kitty5] wrote:
>
>> 3. the rad settings used were extremly low quality (count of 5)
>> because I needed to keep memory usage to a bare minimum - i only
>> have 256mb on my PC
>
> Have you tried the trick of loading rad from a low res/simple geom.
> version of the scene? It works pretty well and saves a lot of
> memory...
Its not so much the rad settings on their own that caused the problem, its
using rad & focal blur in combination that seemed to stuff the ram
requirements through the roof
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
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---
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Christoph Hormann wrote:
> Nice, but the same old network card? When do you make a motherboard?
> ;-)
I needed another render of the card, and was so impressed with the final
result I just had to share :)
I may do a MB (etc) as these dont take more than an afternoon to model,
however I dont have anything spare at the moment :)
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
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---
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Rick [Kitty5] wrote:
> Jaime Vives Piqueres wrote:
> Its not so much the rad settings on their own that caused the problem, its
> using rad & focal blur in combination that seemed to stuff the ram
> requirements through the roof
Yes, Christoph pointed it out in other reply. Now I understand why the
loading rad data works so fast: because I use "always_sample off". Well,
actually it also helps using a very small image for the saving-rad scene
(about 30% of the final render).
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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> I may do a MB (etc) as these dont take more than an afternoon to model,
> however I dont have anything spare at the moment :)
You may also have problems finding a motherboard you can fit on your
scanner, unless you've got an A3 one...
Jamie.
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"Rick [Kitty5]" <ric### [at] kitty5 com> wrote in message news:3d79f8a4@news.povray.org...
> Jamie Davison wrote:
> >> Waiting for your replies, as I am sure to learn something from
> >> your technique.
> >
> > I hate to tell you this, but IIRC from the first time this was posted,
> > pretty much all of thos details are due to the image map he used, I
> > think he scanned the card and used that as a basis to place
> > components.
>
> Blabber mouth :)
I'd already said this earlier, so it's my mouth that blabbered ;-)
Andy Cocker
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> > I hate to tell you this, but IIRC from the first time this was posted,
> > pretty much all of thos details are due to the image map he used, I
> > think he scanned the card and used that as a basis to place
> > components.
>
> Blabber mouth :)
Guilty as sin, hang the bastard, defence rests.
:)
Jamie.
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You convinced me, great work!
--
Rene Schwietzke
http://www.rene-schwietzke.de/
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