POV-Ray : Newsgroups : povray.binaries.images : Iced Land (Final, no WIP anymore!!!!) Server Time
15 Aug 2024 06:13:38 EDT (-0400)
  Iced Land (Final, no WIP anymore!!!!) (Message 5 to 14 of 14)  
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From: Greg M  Johnson
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 12 Aug 2002 12:25:49
Message: <3d57e18d$1@news.povray.org>
Better. more white. Snow is white.


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From: John D  Gwinner
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 12 Aug 2002 19:03:23
Message: <3d583ebb$1@news.povray.org>
"Greg M. Johnson" <gregj:-)565### [at] aolcom> wrote in message
news:3d57e18d$1@news.povray.org...
> Better. more white. Snow is white.
>
>

It has to be said ...

Don't eat yellow snow!

                  == John ==


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From: Jim Kress
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 12 Aug 2002 21:45:17
Message: <3d5864ad$1@news.povray.org>
Brrrrr ....

Jim


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From: John D  Gwinner
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 13 Aug 2002 23:27:46
Message: <3d59ce32@news.povray.org>
Really fantastic.  I think I'll have to make it my backdrop.  I need a 1
"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3d573c07@news.povray.org...
> So, finally...
> This is the final image. I tweaked the media-settings a little
> more, and modified the texture for the heightfields to be
> much more snow-like (brighter, more reflective on light).
>
> The glow on the iglu was enlargened for more effect, the
> sun scaled down a little.
>
> Rendertime was somewhat around 3 hours on my 1.4 GHZ Athlon,
> 524 MB RAM, Win 98 system.
>
>
> To answer all probable questions:
> The clouds are made with scattering media, as is the sun and
> some highlighting on the foreground heightfield,
> and an outer rim on the iglu for a crude subsurface scattering.
>
> Emission and absorbing media was used to model the haze
> (much more flexibility than fog, but slower), and pure emission
> media was used for the glow on the iglu.
>
> The iglu is pure CSG, the heightfields were modelled using
> pigment-patterns and the image-function.
>
> The little name in the top right corner is just a bump-map applied
> to the camera.
>
> Hope you all like the final version. I'll be cleaning up the code today
> and put it up on my homepage for download.
>
> Regards and thanks for all the help,
>
> Tim
>
> ---
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
>
>


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From: John D  Gwinner
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 13 Aug 2002 23:29:31
Message: <3d59ce9b$1@news.povray.org>
Sorry, laptop keyboard and I hit 'control enter' accidentally.  Grrr ..

This is very nice, I'll have to head to your homepage and download the
scene.  I have a dual monitor setup and a 3200x1200 pixel backdrop would
look very nice.

                  == John ==

"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3d573c07@news.povray.org...
> So, finally...
> This is the final image.


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From: Tim Nikias
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 14 Aug 2002 00:47:05
Message: <3d59e0c9$1@news.povray.org>
I've just completed a new render with increased
detail on the heightfield (2000x2000 instead of 600x600),
took a lot longer to trace (something around 15 hours
I believe). I'll put the better version up on my homepage
later, and if I get to it, post the source-code along
with it.

(The above information was only to warn you that a
3200x1200 backdrop would require a veeeery long
time, and, BTW, the image was designed for 2:1-Aspect,
so you'd probably have to trace 3200x1600 and cut it,
cause the scenery doesn't really support a wider
image)

regards,

Tim

---
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde

"John D. Gwinner" <jgw### [at] dazsicom> wrote:
> Sorry, laptop keyboard and I hit 'control enter' accidentally.  Grrr ..
>
> This is very nice, I'll have to head to your homepage and download the
> scene.  I have a dual monitor setup and a 3200x1200 pixel backdrop would
> look very nice.
>
>                   == John ==
>
> "Tim Nikias" <tim### [at] gmxde> wrote in message
> news:3d573c07@news.povray.org...
> > So, finally...
> > This is the final image.
>
>


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From: Marc van den Dikkenberg
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 14 Aug 2002 02:45:47
Message: <UPxZPe1l1qLvisXHLEIR7qoabXVX@4ax.com>
On Mon, 12 Aug 2002 06:40:19 +0200, "Tim Nikias" <tim### [at] gmxde> wrote:

>So, finally...
>This is the final image. I tweaked the media-settings a little
>more, and modified the texture for the heightfields to be
>much more snow-like (brighter, more reflective on light).

AWSOME ROLEX!!!

Seriously, that is a *very* impressive picture. 
Absolutely amazing.
-- 
Marc van den Dikkenberg
--
The PowerBasic Archives -- http://www.xlsior.org


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From: Tim Nikias
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 14 Aug 2002 04:45:03
Message: <3d5a188f$3@news.povray.org>
Thanks to everyone for all the nice comments you made!
Its really great to get such support from POV-Users, and
I think this is why I'll never completely abandon POV-Ray,
even if I someday get myself some 3D-Studio Max, Lightwave
or whatever...

Expect the code to be released during this day...

Thanks again,

Tim

---
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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From: David Fontaine
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 22 Aug 2002 14:39:47
Message: <3D653180.9090506@faricy.net>
Impressive!  I think it looks much better now with the saturation toned down.


-- 
___     ______________________________________________
  | \     |_         website: http://davidf.faricy.net/
  |_/avid |ontaine           email: <dav### [at] faricynet>


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From: Tim Nikias
Subject: Re: Iced Land (Final, no WIP anymore!!!!)
Date: 23 Aug 2002 08:55:27
Message: <3d6630bf@news.povray.org>
Thank you very much!

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde

> Impressive!  I think it looks much better now with the saturation toned
down.


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