POV-Ray : Newsgroups : povray.binaries.images : blah... Server Time
15 Aug 2024 10:22:21 EDT (-0400)
  blah... (Message 1 to 7 of 7)  
From: Dan Byers
Subject: blah...
Date: 11 Jul 2002 20:31:51
Message: <B9538C3B.D22D%goofygrafx@aol.com>
something I messed with awhile back, forgot about, then rediscovered and
decided to do a final render... not one of my better efforts; then again,
maybe somebody will dig it... as usual, comments and whatnot are welcome...
peace...

-- 
dan
http://hometown.aol.com/goofygrafx


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From: Slime
Subject: Re: blah...
Date: 11 Jul 2002 21:21:00
Message: <3d2e2efc$1@news.povray.org>
Too bright!

 - Slime
[ http://www.slimeland.com/ ]


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From: Dan Byers
Subject: Re: blah...
Date: 11 Jul 2002 21:31:58
Message: <B9539A54.D355%goofygrafx@aol.com>
in article 3d2e2efc$1@news.povray.org, Slime at slm### [at] slimelandcom wrote on
7/11/02 8:19 PM:

> Too bright!
> 
> - Slime
> [ http://www.slimeland.com/ ]
> 
> 

that's what I get for rendering it too close to an exploding sun...

-- 
dan
http://hometown.aol.com/goofygrafx


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From: Slime
Subject: Re: blah...
Date: 11 Jul 2002 21:45:18
Message: <3d2e34ae@news.povray.org>
> that's what I get for rendering it too close to an exploding sun...

That'll do it.

BTW, I'm also using a laptop with an LCD screen which has what I believe to
be a gamma of 1, so images *always* seem a little too bright to me. But it
seems that this one actually has large areas of rgb(1,1,1) =)

 - Slime
[ http://www.slimeland.com/ ]


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From: David Fontaine
Subject: Re: blah...
Date: 11 Jul 2002 23:43:25
Message: <3D2E51BC.1000606@faricy.net>
Slime wrote:

> That'll do it.
> 
> BTW, I'm also using a laptop with an LCD screen which has what I believe to
> be a gamma of 1, so images *always* seem a little too bright to me. But it
> seems that this one actually has large areas of rgb(1,1,1) =)

Some vids will let you apply a gamma correction.  Actually, my CRT is a 
little bright, so I put a 0.9 gamma correction on my desktop.  For some 
reason though, if the monitor goes on standby and comes back, the gamma 
resets to 1.0 and if I want it back I have go to the advanced display 
settings and click the Color tab...

-- 
___     ______________________________________________
  | \     |_         website: http://davidf.faricy.net/
  |_/avid |ontaine           email: <dav### [at] faricynet>


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From: Steve
Subject: Re: blah...
Date: 13 Jul 2002 07:04:25
Message: <slrnaj028p.hep.steve@zeropps.org.uk>
On Thu, 11 Jul 2002 19:25:47 -0500, Dan Byers wrote:
 
> something I messed with awhile back, forgot about, then rediscovered and
> decided to do a final render... not one of my better efforts; then again,
> maybe somebody will dig it... as usual, comments and whatnot are welcome...
> peace...
> 

Nice work. 

-- 
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve


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From: Apache
Subject: Re: blah...
Date: 13 Jul 2002 17:40:23
Message: <3d309e47@news.povray.org>
I think this image would be an interesting heightfield!


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