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Kevin Loney wrote:
> neat, the watermark is cool
Thanks!
Rune
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Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
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Slime wrote:
> Woah - is Saturn your watermark? 'Cause that's what
> I'm seeing... freaky... oh, and an "R" too... wow
Yep, that's my logo. You can also see it on my website. :)
> This might be cool if you added a ground fog inbetween
> the buildings... or did you already do that? You could
> do some col stuff with this.
I have a little ground fog, but that's mainly to get the right
atmospheric effect at the horizon. I could try adding some more visible
ground fog.
Rune
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3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Alastair Murray wrote:
> I can't see the watermark. :-S
It's made out of the lit windows. They form a pattern which is my logo.
I tried to make the effect subtle though, by having many random windows
be lit too.
Rune
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3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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> I also tried to integrate my watermark into the scene.
I've been looking for 5 minutes now and still can't see anything "hidden"..
Where are those letters / planets people are talking about??
Btw how is your desert landscape going along?
Regards,
Hugo
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Hugo wrote:
> I've been looking for 5 minutes now and still can't see
> anything "hidden".. Where are those letters / planets
> people are talking about??
Maybe it is more clear in the attached image where I have toned down the
randomness...
> Btw how is your desert landscape going along?
It's not going along at all. I've been rather busy lately, and the
POV-Ray time I have which is not used to get the scenes and include
files in POV-Ray 3.5 ready I will rather use on getting my particle
system ready. So the desert scene project is temporarily stopped, like
so many other of my projects...
Rune
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3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Attachments:
Download 'cityscape_b.jpg' (28 KB)
Preview of image 'cityscape_b.jpg'
![cityscape_b.jpg](/povray.binaries.images/attachment/%3C3ccaa4a6%40news.povray.org%3E/cityscape_b.jpg?preview=1)
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From: Jaime Vives Piqueres
Subject: Re: A Simple Cityscape (115kbu)
Date: 28 Apr 2002 05:52:07
Message: <3ccbc647@news.povray.org>
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Rune wrote:
> I suddenly felt like creating a scene with lots of regular polygon prism
> shaped towers. The ones I've made here are very undetailed, but also
> render very fast, and with just 1 second parse time. I also tried to
> integrate my watermark into the scene... ;)
Wow! That's really techie! If you don't mention it, I can look at the pic
for hours without noticing anything... fantastic.
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Jaime Vives Piqueres wrote:
> Wow! That's really techie!
Thanks! :)
> If you don't mention it, I can look at the pic
> for hours without noticing anything... fantastic.
Hehe. :)
Animation posted to p.b.a.
Rune
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3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
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I like this clever idea very much. It is just visible enough to see without
being too obvious.
-Shay
"Rune" <run### [at] mobilixnet dk> wrote in message
news:3cc9fab1@news.povray.org...
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On Sat, 27 Apr 2002 03:09:10 +0200, "Rune" <run### [at] mobilixnet dk>
wrote:
> I suddenly felt like creating a scene with lots of regular polygon prism
> shaped towers.
some references to real realisations
http://home.elka.pw.edu.pl/~mborowic/riviera/zdjecia.php?ln=en
http://acn.waw.pl/fotopub/mojgal/plenery/brodno/brodno.htm
ABX
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This one was even programmable by the people:
http://www.blinkenlights.de/index.en.html
So short,
Bonsai
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