POV-Ray : Newsgroups : povray.binaries.images : My first attempt at macros and blobs Server Time
16 Aug 2024 00:16:46 EDT (-0400)
  My first attempt at macros and blobs (Message 1 to 8 of 8)  
From: Matt Schikore
Subject: My first attempt at macros and blobs
Date: 17 Apr 2002 17:30:09
Message: <3cbde961@news.povray.org>
I'm not sure what it was supposed to be when I started, but I like it.


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From: David Heys
Subject: Re: My first attempt at macros and blobs
Date: 17 Apr 2002 19:29:41
Message: <3cbe0565@news.povray.org>
Cool. Now try adding in some shiny black spheres. :{)

David

"Matt Schikore" <mcs### [at] hotmailcom> wrote in message
news:3cbde961@news.povray.org...
> I'm not sure what it was supposed to be when I started, but I like it.
>
>
>
>
>


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From: John Robinson
Subject: Re: My first attempt at macros and blobs
Date: 17 Apr 2002 19:56:32
Message: <3cbe0bb0@news.povray.org>
i remember doing something similar back in my 'psycho' days :)

john

http://www.fishinglog.com/Art/ArtMain.html

"Matt Schikore" <mcs### [at] hotmailcom> wrote in message
news:3cbde961@news.povray.org...
> I'm not sure what it was supposed to be when I started, but I like it.
>
>
>
>
>


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From: Andrew Cocker
Subject: Re: My first attempt at macros and blobs
Date: 18 Apr 2002 05:40:57
Message: <3cbe94a9@news.povray.org>
"Matt Schikore" <mcs### [at] hotmailcom> wrote in message
news:3cbde961@news.povray.org...
> I'm not sure what it was supposed to be when I started, but I like it.

Nice.

BTW, for those of us on a dial-up connection, 535Kb is a BIG file, and I had
no trouble getting your image file size down to around 80Kb as a jpeg with
no discernible loss in quality. Perhaps you could post in that format in
future?

All the best,

Andy Cocker


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From: Matt Schikore
Subject: Re: My first attempt at macros and blobs
Date: 18 Apr 2002 15:18:39
Message: <3cbf1c0f$1@news.povray.org>
> BTW, for those of us on a dial-up connection, 535Kb is a BIG file, and I
had
> no trouble getting your image file size down to around 80Kb as a jpeg with
> no discernible loss in quality. Perhaps you could post in that format in
> future?

I apologize, will convert to jpeg in the future unless absolutely necessary.

-Matt


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From: Sam Van Oort
Subject: Re: My first attempt at macros and blobs
Date: 19 Apr 2002 14:47:35
Message: <3cc06647$1@news.povray.org>
Nice.  This is a grid of stretched sphere blobs, right?  DO you have code
for the grid?
"Matt Schikore" <mcs### [at] hotmailcom> wrote in message
news:3cbf1c0f$1@news.povray.org...
> > BTW, for those of us on a dial-up connection, 535Kb is a BIG file, and I
> had
> > no trouble getting your image file size down to around 80Kb as a jpeg
with
> > no discernible loss in quality. Perhaps you could post in that format in
> > future?
>
> I apologize, will convert to jpeg in the future unless absolutely
necessary.
>
> -Matt
>
>
>


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From: Steve
Subject: Re: My first attempt at macros and blobs
Date: 25 Apr 2002 06:56:24
Message: <slrnacfl8n.qe5.steve@zeropps.org.uk>
On Wed, 17 Apr 2002 16:29:05 -0500, Matt Schikore wrote:
> I'm not sure what it was supposed to be when I started, but I like it.

Looks good, and blobs are real interesting to play with. 

-- 
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve


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From: Matt Schikore
Subject: Re: My first attempt at macros and blobs
Date: 25 Apr 2002 14:59:40
Message: <3cc8521c$1@news.povray.org>
> Nice.  This is a grid of stretched sphere blobs, right?  DO you have code
> for the grid?

Sure:

blob {
        threshold 1
#declare curX = -15;
#declare curZ = -15;

#while (curZ < 15)
        sphere {
          <curX, 0, curZ>, 0.49, 1
        }
        #declare curX = curX + 0.5;
        #if (curX > 15)
                #declare curX = -15;
                #declare curZ = curZ + 0.5;
        #end
#end


        texture {
                pigment {
                        color rgb <1,1,1>
                }
                finish{
                        diffuse 0.3
                        ambient 0.0
                        specular 0.6
                        reflection {
                                0.7
                                metallic
                        }
                }
        }
}


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