POV-Ray : Newsgroups : povray.binaries.images : Raytracing II (32KB) Server Time
16 Aug 2024 06:11:16 EDT (-0400)
  Raytracing II (32KB) (Message 1 to 9 of 9)  
From: Kevin R 
Subject: Raytracing II (32KB)
Date: 24 Mar 2002 15:20:37
Message: <3c9e3515@news.povray.org>
Version 2, with the requisite chrome sphere and more obvious glass...  I
tried a checkered plane, but I didn't like it too much.  So it's not
*technically* in line with the cliche... ;-)  Whaddaya' think?

- Kevin R.


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From: Mahalis
Subject: Re: Raytracing II (32KB)
Date: 24 Mar 2002 15:33:48
Message: <3c9e382c@news.povray.org>
Nice! I like.
Checkered plane.. I remember a pun somebody posted a while ago with a
*plane* plane.. maybe you could have a jet model, with a checker pigment,
kind of swooping around the word? Just a suggestion.
"Kevin R." <$vjr#spam#iggle@mtcn$spam$et.net#> wrote in message
news:3c9e3515@news.povray.org...
> Version 2, with the requisite chrome sphere and more obvious glass...  I
> tried a checkered plane, but I didn't like it too much.  So it's not
> *technically* in line with the cliche... ;-)  Whaddaya' think?
>
> - Kevin R.
>
>
>
>


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From: Txemi Jendrix
Subject: Re: Raytracing II (32KB)
Date: 24 Mar 2002 15:53:40
Message: <3c9e3cd4@news.povray.org>

news:3c9e382c@news.povray.org...
> Nice! I like.
> Checkered plane.. I remember a pun somebody posted a while ago with a
> *plane* plane.. maybe you could have a jet model, with a checker pigment,
> kind of swooping around the word? Just a suggestion.

I sent my Tintin's rocket to the povray objects collection (
http://www.povworld.de/objects ).
It's free, so if you want to use it, download it (it's in pov / moray /
hamapatch format with its tga image map)
Hope this helps.

P.S.: I'd add a cylinder to the reflective sphere. Now it reads as
raytrocing.

Bye.
--
Txemi Jendrix
tji### [at] euskalnetnet
http://www.geocities.com/txemijendrix


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From: Rick [Kitty5]
Subject: Re: Raytracing II (32KB)
Date: 24 Mar 2002 19:22:01
Message: <3c9e6da9@news.povray.org>
I would set the sphere back a little (and make larger to compensate) so it
reflects a little more


--
Rick

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From: Corey Woodworth
Subject: Re: Raytracing II (32KB)
Date: 24 Mar 2002 22:31:42
Message: <3c9e9a1e$1@news.povray.org>
"Rick [Kitty5]" <ric### [at] kitty5com> wrote in message
news:3c9e6da9@news.povray.org...
> I would set the sphere back a little (and make larger to compensate) so it
> reflects a little more

and put some sort of tail on it so you know it is an A

Corey


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From: Harold Baize
Subject: Re: Raytracing II (32KB)
Date: 25 Mar 2002 15:07:28
Message: <3c9f8380$1@news.povray.org>
Raytrocing?

"Kevin R." <$vjr#spam#iggle@mtcn$spam$et.net#> wrote in message
news:3c9e3515@news.povray.org...
> Version 2, with the requisite chrome sphere and more obvious glass...  I
> tried a checkered plane, but I didn't like it too much.  So it's not
> *technically* in line with the cliche... ;-)  Whaddaya' think?
>
> - Kevin R.
>
>
>
>


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From: Kevin R 
Subject: Re: Raytracing II (32KB)
Date: 25 Mar 2002 21:51:18
Message: <3c9fe226@news.povray.org>
All right, all right!  It'll be a chrome sphere with a tail now!  <grin>

- Kevin R.

"Harold Baize" <bai### [at] itsaucsfedu> wrote in message
news:3c9f8380$1@news.povray.org...
> Raytrocing?
>
> "Kevin R." <$vjr#spam#iggle@mtcn$spam$et.net#> wrote in message
> news:3c9e3515@news.povray.org...
> > Version 2, with the requisite chrome sphere and more obvious glass...  I
> > tried a checkered plane, but I didn't like it too much.  So it's not
> > *technically* in line with the cliche... ;-)  Whaddaya' think?
> >
> > - Kevin R.
> >
> >
> >
> >
>
>


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From: Skip Talbot
Subject: Re: Raytracing II (32KB)
Date: 25 Mar 2002 22:20:12
Message: <3c9fe8ec$1@news.povray.org>
What if you put a checkered plane in there with a no_image so it reflects in
the 'a' but doesn't screw the image up?


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From: Corey Woodworth
Subject: Re: Raytracing II (32KB)
Date: 25 Mar 2002 22:53:59
Message: <3c9ff0d7$1@news.povray.org>
"Skip Talbot" <sta### [at] uiucedu> wrote in message
news:3c9fe8ec$1@news.povray.org...
> What if you put a checkered plane in there with a no_image so it reflects
in
> the 'a' but doesn't screw the image up?

I like that idea!

Corey


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