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> The main problem I have with the plastic
> is that it is much too clear and I don't know
> how to fix that. A real syringe is much hazier
You need subsurface scattering. In other words: Media inside the plastic.
With the right settings, this will look great but the rendertime will
explode.
You can find code for 3S (S-ub S-urface S-cattering) a few days back here.
Otherwise pretty good model and maybe just with a lower transmit value, the
plastic will improve.
Regards,
Hugo
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Accurate looking model, but you definitely need media in the plastic as
others have said.
-Shay
Corey Woodworth <cdw### [at] mpinetnet> wrote in message
news:3c8eee48@news.povray.org...
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Looks like I'm going to be the auto-contrast junky for this one .... :P
--
Skip
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Attachments:
Download 'insulin.jpg' (42 KB)
Preview of image 'insulin.jpg'
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> You need subsurface scattering. In other words: Media inside the plastic.
> With the right settings, this will look great but the rendertime will
> explode.
>
> You can find code for 3S (S-ub S-urface S-cattering) a few days back here.
>
> Otherwise pretty good model and maybe just with a lower transmit value,
the
> plastic will improve.
I'm so lost. I've tried and tried to get the media to do what I want but it
never does. :( When I change the settings, even to some extremes I hardly
ever see a visible change and I can never get a cloudy texture going. I
really need some help, oh and yes I do have hollow on :)
Should I post some code in povray.text.scene-files?
Thanks,
Corey
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Corey Woodworth <cdw### [at] mpinetnet> wrote in message
news:3c9243c3@news.povray.org...
>
>
> Should I post some code in povray.text.scene-files?
>
Yes.
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"Shay" <sah### [at] simcopartscom> wrote in message
news:3c9248f0$1@news.povray.org...
>
> Corey Woodworth <cdw### [at] mpinetnet> wrote in message
> news:3c9243c3@news.povray.org...
> >
> >
> > Should I post some code in povray.text.scene-files?
> >
>
> Yes.
>
ok i did just that :)
Corey
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YAY! I think I'm done! Global illumination is cool, but its not easy when
the majority of the object is transparent. At least not for a newbie like me
:) I took it out and put in an area light instead. Thanks for all the help
everyone!
Corey
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Attachments:
Download 'insulin3.jpg' (35 KB)
Preview of image 'insulin3.jpg'
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That looks really good.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
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Looks very good. The map (or object finish) looks just right.
-Shay
Corey Woodworth <cdw### [at] mpinetnet> wrote in message
news:3c92ab05@news.povray.org...
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Shay <sah### [at] simcopartscom> wrote in message news:3c9749fd@news.povray.org...
> Looks very good. The map (or object finish) looks just right.
>
> -Shay
>
object PIGMENT
-Shay
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