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From: Rick [Kitty5]
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 07:10:32
Message: <3c6ba938$1@news.povray.org>
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excellent - the serpent needs to be a bit more randomly coiled, and some
huge splashes wouldn't go amiss :)
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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From: Christoph Hormann
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 08:26:06
Message: <3C6BBAED.1656F95A@gmx.de>
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Marc-Hendrik Bremer wrote:
>
> Hi!
>
> After some time, I'm at another image. I would like to hear some comments
> about it.
> The watertexture is mostly by Christoph Hormann, the serpent's head is part
> of a poser dragon I downloaded sometimes somewhere and that guy in the front
> is obviously a poser man, too.
>
Nice composition, but i don't like the water. ;-)
It looks too bright and the reflections somehow don't look right i think.
I'm also missing transparency.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Feb. 2002 _____./\/^>_*_<^\/\.______
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On Thu, 14 Feb 2002 09:02:37 +0100, "Marc-Hendrik Bremer"
<Mar### [at] t-online de> wrote:
>I already made some changes to guy in the foreground (rotated him to hide
>the right arm, changed eyebrow and lip color).
Lips are too bright red for the situation, methinks. Should be pale
and more towards purple, and the comlpexion should verge on whitish
wax color. That's all IMHO, of course.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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From: Shay
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 11:13:34
Message: <3c6be22e$1@news.povray.org>
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Swim, Pee-Wee Herman. Swim for your life.
Seriously, nice pic. Since the ship looks much better than the serpent,
perhaps finding an arrangement that shows more of the ship and less of the
serpent would make the picture better.
-Shay
Marc-Hendrik Bremer <Mar### [at] t-online de> wrote in message
news:3c6b6f4c@news.povray.org...
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From:
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 12:52:09
Message: <3c6bf949@news.povray.org>
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I find very strange the fact that the ship and the serpent seem to be in the
horizon. I think that one would expect, by the size of the boat, to be
closer than the horizon.
Otherwise, very good job with the ship and the serpent of the sea!
Fernando.
"Marc-Hendrik Bremer" <Mar### [at] t-online de> wrote in message
news:3c6b6f4c@news.povray.org...
> Hi!
>
> After some time, I'm at another image. I would like to hear some comments
> about it.
> The watertexture is mostly by Christoph Hormann, the serpent's head is
part
> of a poser dragon I downloaded sometimes somewhere and that guy in the
front
> is obviously a poser man, too.
>
> I rendered this in Megapov 0.6a, 'cause the changes in the
isosurface-syntax
> kept me from using the ship model in the beta versions of 3.5. I started
to
> convert it to the new syntax, but than it was changed again. Now I'll wait
> until the final version.
>
> I already made some changes to guy in the foreground (rotated him to hide
> the right arm, changed eyebrow and lip color).
>
> Should I lower the camera to break the waterline with the mans head?
>
> This image took about 5h to trace on my PII 450.
>
> Greetings,
>
> Marc-Hendrik
>
>
>
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From: Richard Dault
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 12:58:02
Message: <3c6bfaaa$1@news.povray.org>
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Nice image!
I wonder how comfortable a fire serpent would be in water....
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From: Skip Talbot
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 12:59:38
Message: <3c6bfb0a$1@news.povray.org>
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Looks like a very low camera angle. Judging for the person in the water,
the camera is probably only two or three feet off the surface which is why
the boat and monster appear on the horizon. This is a fantastic scene. It
has a true sense of terror about it.
Skip
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From: Marc-Hendrik Bremer
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 16:21:10
Message: <3c6c2a46@news.povray.org>
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Richard Dault schrieb in Nachricht <3c6bfaaa$1@news.povray.org>...
>Nice image!
>
Thanks!
>I wonder how comfortable a fire serpent would be in water....
Well ... I don't know. It's a very strange concept, isn't it?
Marc-Hendrik
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From: Marc-Hendrik Bremer
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 16:21:18
Message: <3c6c2a4e$1@news.povray.org>
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Skip Talbot schrieb in Nachricht <3c6bfb0a$1@news.povray.org>...
>Looks like a very low camera angle. Judging for the person in the water,
>the camera is probably only two or three feet off the surface which is why
>the boat and monster appear on the horizon.
Yes, 30 centimenter.
>This is a fantastic scene. It has a true sense of terror about it.
Thanks! The scene developed out of some "contest" in a game I'm playing. The
gamemaster wants to make some encyclopaedia of the flora and fauna if the
world we are playing in. This is an illustration for it.
Marc-Hendrik
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From: Marc-Hendrik Bremer
Subject: Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)
Date: 14 Feb 2002 16:21:29
Message: <3c6c2a59@news.povray.org>
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<3c6bf949@news.povray.org>...
>I find very strange the fact that the ship and the serpent seem to be in
the
>horizon. I think that one would expect, by the size of the boat, to be
>closer than the horizon.
>
Scaling seems to be one of the chalenges in most of my scenes. Skip is
right, the camera is really only some 30 centimeter above the waterlevel.
That's why I considered to lower the camera even more. With direct
comparison between the mans head and the ship/serpent, in addition with the
fog-effect, things might be clearer. But it doesn't help that much
>Otherwise, very good job with the ship and the serpent of the sea!
Thanks!
Marc-Hendrik
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