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Since the render time is only a few minutes, I believe that this method is
worth the time in some cases. Your fur has a distinct look from other fur
methods.
The only problem I can see is on the csg items. If you used union, then
merge would probably correct the problem. If you are using merge already,
then the method has a definite flaw.
-Shay
Simon Adameit <gom### [at] gmx de> wrote in message
news:3c62a06f@news.povray.org...
> I used an IOR of -1 together with scattering media type 5 to create this
fur
> effect but I can't jugde if it is worth the rendering time compared to a
fur
> texture, so what do you think?
>
>
>
>
>
>
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> Since the render time is only a few minutes, I believe that this method is
> worth the time in some cases. Your fur has a distinct look from other fur
> methods.
> The only problem I can see is on the csg items. If you used union, then
> merge would probably correct the problem. If you are using merge already,
> then the method has a definite flaw.
>
Sorry, but I can't see the problem. Could you please point me to it.
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Simon Adameit <gom### [at] gmx de> wrote in message
news:3c62ca51$1@news.povray.org...
> Sorry, but I can't see the problem. Could you please point me to it.
>
>
>
On your rounded box and rounded cyl I can see the outine of the individual
CSG objects. Might just be an illusion or compression. I'm not sure. I
wonder if a superellipsoid would show the same effect.
-Shay
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>
> On your rounded box and rounded cyl I can see the outine of the individual
> CSG objects. Might just be an illusion or compression. I'm not sure. I
> wonder if a superellipsoid would show the same effect.
>
I've used merge so I think a superellipsoid would give the same effect.
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Simon Adameit wrote:
>
> I used an IOR of -1 together with scattering media type 5 to create this fur
> effect but I can't jugde if it is worth the rendering time compared to a fur
> texture, so what do you think?
It really is more velvet than fur; you can tell straightaway.
Incidentally, that edging effect on the rounded objects I think occurs
in real life too. Should check that...
Excellent stuff!
--
signature{
"Grey Knight" contact{ email "gre### [at] yahoo com" }
site_of_week{ url "http://digilander.iol.it/jrgpov" }
}
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>
> It really is more velvet than fur; you can tell straightaway.
Hey, I didn't even know what fur means. I just saw that all the others were
calling this fur and thought that it would be the right word but now where
I've looked it up I agree with you that it really looks more like velvet and
not fur.
> Incidentally, that edging effect on the rounded objects I think occurs
> in real life too. Should check that...
> Excellent stuff!
>
Thanks!
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Looks great either as short haired fur or velvet.
I would never have thought of using a negative IOR.
To quote Vroomfondel on this: 'I think our brains must be
to highly trained, Majikthise'
But if the POV developers allows fysically impossible
values, who am I to complain.
Andrel
Simon Adameit wrote:
> I used an IOR of -1 together with scattering media type 5 to create this fur
> effect but I can't jugde if it is worth the rendering time compared to a fur
> texture, so what do you think?
>
> [Image]
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If I were you, I'd market your texture as -the- definitive velvet of Povray.
This is really a great texture!
Simon Adameit wrote:
> I used an IOR of -1 together with scattering media type 5 to create this fur
> effect but I can't jugde if it is worth the rendering time compared to a fur
> texture, so what do you think?
>
> [Image]
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On Thu, 7 Feb 2002 16:42:16 +0100, Simon Adameit wrote:
> I used an IOR of -1 together with scattering media type 5 to create this fur
> effect but I can't jugde if it is worth the rendering time compared to a fur
> texture, so what do you think?
It doesn't look like fur as such, but it's still exelent. It's more like
velvet.
--
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/ * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\( ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1}
/*\\__\\__\\__\\__\\__\\__\\__\\__\~ -/__\\__\\__\\__\\__\\*//* Steve */
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> effect but I can't jugde if it is worth the rendering time compared to a
fur
> texture, so what do you think?
>
If the rendering time is not above 5 minutes, I'd accept it.. Looks good,
but media is said to be too slow.
Hugo
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