![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Test for Peano3D macro, up to 16x16x16.
Source will be in p.b.s-f.
Gleb
----- Original Message -----
From: "Thies Heidecke" <h3i### [at] gmx net>
Newsgroups: povray.binaries.images
Sent: Saturday, January 26, 2002 12:13 AM
Subject: Re: Peano 3D (png 183K)
> I want heavy fractal-recursion on this =)
>
> Thies
Post a reply to this message
Attachments:
Download 'Peano3dTest.png' (67 KB)
Preview of image 'Peano3dTest.png'
![Peano3dTest.png](/povray.binaries.images/attachment/%3C3c534408%40news.povray.org%3E/Peano3dTest.png?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Hi Gleb,
cool, thanks for this, i like fractal structures =)
Thies
"Gleb" <gk1### [at] soton ac uk> schrieb im Newsbeitrag
news:3c534408@news.povray.org...
> Test for Peano3D macro, up to 16x16x16.
> Source will be in p.b.s-f.
>
> Gleb
>
> ----- Original Message -----
> From: "Thies Heidecke" <h3i### [at] gmx net>
> Newsgroups: povray.binaries.images
> Sent: Saturday, January 26, 2002 12:13 AM
> Subject: Re: Peano 3D (png 183K)
>
>
> > I want heavy fractal-recursion on this =)
> >
> > Thies
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Hi Thies,
thank you. I like them too. The whole world is actually a fractal structure
:)
"Thies Heidecke" <h3i### [at] gmx net> wrote in message
news:3c5344ff@news.povray.org...
> Hi Gleb,
>
> cool, thanks for this, i like fractal structures =)
>
> Thies
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Wow ... nice ...
maybe a bit larger ? (so we can see the details (even if its always the same
in fractals))
Parsetime ?
I wait for the first one, doing this as an Isosurface ...
--
[Talking about cardriving]
"People are opstacles?
Oh...I always treat them as bonus points..." [Ian Burgmyer in p.o-t]
// Jan Walzer <jan### [at] lzer net>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
In article <3c534660$1@news.povray.org>, gk1### [at] soton ac uk says...
> Hi Thies,
>
> thank you. I like them too. The whole world is actually a fractal structure
> :)
>
Of all the simplifications... :))
--
Regards,
Sander
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Thank you.
You can render it with any size you wish with a source, can't you? :)
Corrected version(excess warning messages fixed) is in p.b.s-f.
atb,
Gleb
"Jan Walzer" <jan### [at] lzer net> wrote in message
news:3c53c6b1$1@news.povray.org...
> Wow ... nice ...
> maybe a bit larger ? (so we can see the details (even if its always the
same
> in fractals))
>
> Parsetime ?
>
> I wait for the first one, doing this as an Isosurface ...
>
> --
> [Talking about cardriving]
> "People are opstacles?
> Oh...I always treat them as bonus points..." [Ian Burgmyer in p.o-t]
> // Jan Walzer <jan### [at] lzer net>
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
...and enigma anyway...
"Sander" <san### [at] stols com> wrote in message
news:MPG.16be2e47a8e73b039896bd@news.povray.org...
> In article <3c534660$1@news.povray.org>, gk1### [at] soton ac uk says...
> > Hi Thies,
> >
> > thank you. I like them too. The whole world is actually a fractal
structure
> > :)
> >
>
> Of all the simplifications... :))
>
> --
> Regards,
> Sander
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Gleb" <gk1### [at] soton ac uk> schrieb im Newsbeitrag
news:3c545fcb$1@news.povray.org...
> Thank you.
> You can render it with any size you wish with a source, can't you? :)
> Corrected version(excess warning messages fixed) is in p.b.s-f.
>
of course, I can myself ...
what's the parsetime ?
what's the runtime in dependence of rekursion-depth?
I believe something like:
O[time](8^r) ...
O[space] will be even more ...
I think I won't do this with 10 recursions ...
--
#macro J(N A)#local a=mod(N 3);#local W=<int(mod(A,4)*2)int(-A/4)9>*2;#if
(!mod(a 2))sphere{W,2,2pigment{color rgb<a*5A/2W.x/A*5>}}#if(a<1)sphere{W
+<2,0>2 2pigment{color rgb<a*10A 10>}}#end#end#if(N>3)J(int(N/3)A+1)#end#
end blob{J(29229171 0)threshold 1translate<-6 3>}/******Jan Walzer******/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Yes, something like this, fast enough. I have not tested it yet for that
limit.
Even 2D curve is too fast to grow it up.
It is also possible to use only spheres and sphere_sweep, but it is slower.
Atb,
Gleb
"Jan Walzer" <jan### [at] lzer net> wrote in message
news:3c546c23$1@news.povray.org...
> "Gleb" <gk1### [at] soton ac uk> schrieb im Newsbeitrag
> news:3c545fcb$1@news.povray.org...
> what's the runtime in dependence of rekursion-depth?
>
> I believe something like:
> O[time](8^r) ...
> O[space] will be even more ...
>
> I think I won't do this with 10 recursions ...
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Several years ago, I saw a program on TV about a new 3D weave which had been
invented. The weave was designed for optimal dispersion of heat. When a blow
torch was held up to plastic woven with the old 3D weave and the new, the
new weave burned at least 5 time quicker. This is what your picture reminds
me of. I wish I had the details on the special heat-resistant weave so that
I could try and adapt your macro to create it.
Gleb <gk1### [at] soton ac uk> wrote in message news:3c534408@news.povray.org...
> Test for Peano3D macro, up to 16x16x16.
> Source will be in p.b.s-f.
>
> Gleb
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |