POV-Ray : Newsgroups : povray.binaries.images : Autumn tree... Server Time
17 Aug 2024 00:14:51 EDT (-0400)
  Autumn tree... (Message 1 to 7 of 7)  
From:
Subject: Autumn tree...
Date: 16 Dec 2001 12:04:43
Message: <3c1cd42b@news.povray.org>
I think the orange leaves give it an Autumn-like appearance.

I changed some things, I think now is more realistic. What do you think?

Fernando.


Post a reply to this message


Attachments:
Download 'FallTree.jpg' (174 KB)

Preview of image 'FallTree.jpg'
FallTree.jpg


 

From: Bill DeWitt
Subject: Re: Autumn tree...
Date: 16 Dec 2001 13:32:19
Message: <3c1ce8b3@news.povray.org>

news:3c1cd42b@news.povray.org...
> I think the orange leaves give it an Autumn-like appearance.
>
> I changed some things, I think now is more realistic. What do you think?

    It is much more realistic. The diminishment of the radius of the trunks
is much better.


Post a reply to this message

From:
Subject: Re: Autumn tree...
Date: 16 Dec 2001 14:15:02
Message: <3c1cf2b6$1@news.povray.org>
"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3c1ce8b3@news.povray.org...
>

> news:3c1cd42b@news.povray.org...
> > I think the orange leaves give it an Autumn-like appearance.
> >
> > I changed some things, I think now is more realistic. What do you think?
>
>     It is much more realistic. The diminishment of the radius of the
trunks
> is much better.

Thanks. I'm still trying with more combinations because there are many
tweakable parameters involved. Only one little change results in a very
different tree.

Thanks for the comments.

Fernando.


Post a reply to this message

From: Christoph Hormann
Subject: Re: Autumn tree...
Date: 17 Dec 2001 16:42:32
Message: <3C1E66C7.7655377E@gmx.de>

> 
> I think the orange leaves give it an Autumn-like appearance.
> 
> I changed some things, I think now is more realistic. What do you think?
> 

This already looks quite good, but some randomness in the growth
directions would probably be good (the single segments look fairly
straight).  

On the other hand the leafs look a bit too random, their orientation
should have more regularity IMO.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

From: Jim Charter
Subject: Re: Autumn tree...
Date: 17 Dec 2001 18:17:49
Message: <3C1E7F2B.5BB22688@aol.com>
Yes it is starting to shape up.  I love trees like this with their tangled
branches.
As has been already mentioned, the new stopping point is the lack of
knarledness in the branches.

I find the sky distracting btw, it seems too saturated and the cloud pattern
a little too regular.


Post a reply to this message

From:
Subject: Re: Autumn tree...
Date: 18 Dec 2001 00:42:11
Message: <3c1ed733@news.povray.org>
"Jim Charter" <jrc### [at] aolcom> wrote in message
news:3C1E7F2B.5BB22688@aol.com...
>
>
> Yes it is starting to shape up.  I love trees like this with their tangled
> branches.
> As has been already mentioned, the new stopping point is the lack of
> knarledness in the branches.
>
> I find the sky distracting btw, it seems too saturated and the cloud
pattern
> a little too regular.

I agree, I don't like the sky either, but it's the best one I found in
textures.inc and I really was mainly concentrating in the tree.

Unfortunately some new duties appeared today, so I might not be able to
continue playing with POV for a while... :(

Thanks for your comments,

Fernando.


Post a reply to this message

From:
Subject: Re: Autumn tree...
Date: 18 Dec 2001 00:46:22
Message: <3c1ed82e@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3C1E66C7.7655377E@gmx.de...
>
>

> >
> > I think the orange leaves give it an Autumn-like appearance.
> >
> > I changed some things, I think now is more realistic. What do you think?
> >
>
> This already looks quite good, but some randomness in the growth
> directions would probably be good (the single segments look fairly
> straight).
>
> On the other hand the leafs look a bit too random, their orientation
> should have more regularity IMO.

Hi Christoph. As (think) I mentioned before, my algorithm increases the
randomness each time the branches go to a higher level. I agree, maybe
there's a need for more randomness at the beginning (the trunk) and less
randomness at the end (the leaves). I'm getting busy on these days, so I may
not find the time to play with this soon... :/

Thanks for your comments,

Fernando.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.