POV-Ray : Newsgroups : povray.binaries.images : cube of death Server Time
17 Aug 2024 12:21:50 EDT (-0400)
  cube of death (Message 1 to 7 of 7)  
From: nlewis
Subject: cube of death
Date: 14 Oct 2001 05:41:22
Message: <3bc95dc2@news.povray.org>
No, i couldn't come up with a better name. It's just a cube made of 20*20*20
little boxes of glass, with media and photons. i was trying, btw, to make
visible light coming out of the cube according to photons - that is, green,
and affected by the IOR, but it didn't really work. and yes, i used 'media'
in the photon statement.


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From: Mahalis
Subject: Re: cube of death
Date: 14 Oct 2001 07:40:57
Message: <3bc979c9$1@news.povray.org>
And render time was how many weeks? :)

--
 camera{location<0,0.25,-2> look_at 0.5*y} #declare
T=texture{pigment{crackle scale 0.5 rotate 90 turbulence 0.75 color_map{[0
rgb 1][0.05 rgb 1][0.1 rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}}
finish{ambient 1}} #declare c=difference{torus{0.5,0.1
rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}  merge{object{c
translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
//Mahalis
--


"nlewis" <noa### [at] writemecom> wrote in message
news:3bc95dc2@news.povray.org...
> No, i couldn't come up with a better name. It's just a cube made of
20*20*20
> little boxes of glass, with media and photons. i was trying, btw, to make
> visible light coming out of the cube according to photons - that is,
green,
> and affected by the IOR, but it didn't really work. and yes, i used
'media'
> in the photon statement.
>
>
>


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From: nlewis
Subject: Re: cube of death
Date: 14 Oct 2001 09:26:00
Message: <3bc99268@news.povray.org>
It took about 8 hours i think, on my PII 350 with 128mb RAM.

"Mahalis" <don### [at] fakeycom> wrote in message
news:3bc979c9$1@news.povray.org...
> And render time was how many weeks? :)
>
> --
>  camera{location<0,0.25,-2> look_at 0.5*y} #declare
> T=texture{pigment{crackle scale 0.5 rotate 90 turbulence 0.75 color_map{[0
> rgb 1][0.05 rgb 1][0.1 rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}}
> finish{ambient 1}} #declare c=difference{torus{0.5,0.1
> rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}  merge{object{c
> translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
> cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
> cylinder{0.5*y,0,0.1} texture{T}}
> //Mahalis
> --
>
>
> "nlewis" <noa### [at] writemecom> wrote in message
> news:3bc95dc2@news.povray.org...
> > No, i couldn't come up with a better name. It's just a cube made of
> 20*20*20
> > little boxes of glass, with media and photons. i was trying, btw, to
make
> > visible light coming out of the cube according to photons - that is,
> green,
> > and affected by the IOR, but it didn't really work. and yes, i used
> 'media'
> > in the photon statement.
> >
> >
> >
>
>


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From: Bill DeWitt
Subject: Re: cube of death
Date: 14 Oct 2001 09:29:11
Message: <3bc99327@news.povray.org>
"nlewis" <noa### [at] writemecom> wrote in message
news:3bc95dc2@news.povray.org...
> No, i couldn't come up with a better name.

Adding "of Death" always works. Also "from Space", or "of the Future" with a
little echo and reverb.


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From: Skip Talbot
Subject: Re: cube of death
Date: 14 Oct 2001 13:18:42
Message: <3bc9c8f2$1@news.povray.org>
Reading about the glass, media, and photons made me think you named the
picture, "Cube of Death" because of the render time!
--
Skip


Bill DeWitt <bde### [at] cflrrcom> wrote in message
news:3bc99327@news.povray.org...
>
> "nlewis" <noa### [at] writemecom> wrote in message
> news:3bc95dc2@news.povray.org...
> > No, i couldn't come up with a better name.
>
> Adding "of Death" always works. Also "from Space", or "of the Future" with
a
> little echo and reverb.
>
>


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From: Ib Rasmussen
Subject: Re: cube of death
Date: 14 Oct 2001 14:16:29
Message: <3BC9D722.46987F43@ibras.dk>
Bill DeWitt wrote:
> 
> "nlewis" <noa### [at] writemecom> wrote in message
> news:3bc95dc2@news.povray.org...
> > No, i couldn't come up with a better name.
> 
> Adding "of Death" always works. Also "from Space", or "of the Future" with a
> little echo and reverb.

"from Hell" goes with most things, too. :-)

/Ib


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From: Jamie Davison
Subject: Re: cube of death
Date: 15 Oct 2001 14:35:29
Message: <MPG.16353cd1a0ca3d52989a3b@news.povray.org>
> > > No, i couldn't come up with a better name.
> > 
> > Adding "of Death" always works. Also "from Space", or "of the Future" with a
> > little echo and reverb.
> 
> "from Hell" goes with most things, too. :-)

Usually as in 'Render time from...'

Bye for now,
     Jamie.


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