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The only things that don't work for me is that the explosion is too
spherical, it should be replaced with scattering media (or maybe a
combination of absorption and emission media if you dont want it to check
for light source visibility), and the rock peices close up have no shading
(could be fixed with a dim shadowless light off to the side somewhere, or
radiosity if you wanted to slow down the render a lot.)
Otherwise, it's sorta cool.
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
"Bill DeWitt" <bde### [at] cfl rr com> wrote in message
news:3bc74035@news.povray.org...
> I am going through and rerendering/rewriting some images for the 10 best
> effort, and I just wondered if the glaring error in this image is a
glaring
> as I think it is. If you immediately see something that just doesn't work
in
> this, please tell me what it is. I'm not going to say anything that will
> prejudice you.
>
>
>
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"Slime" <noo### [at] hotmail com> wrote in message
news:3bc7449a$1@news.povray.org...
> The only things that don't work for me is that the explosion is too
> spherical,
It's not an explosion, it's a spinning ball of lava formed by continuing
impacts of asteroids. But at least you didn't immediately see the problem I
was thinking about.
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I can see some strange black stripes in your picture, but maybe that's
simply due to jpeg compression...
"Bill DeWitt" <bde### [at] cfl rr com> ha scritto nel messaggio
news:3bc74035@news.povray.org...
> I am going through and rerendering/rewriting some images for the 10 best
> effort, and I just wondered if the glaring error in this image is a
glaring
> as I think it is. If you immediately see something that just doesn't work
in
> this, please tell me what it is. I'm not going to say anything that will
> prejudice you.
>
>
>
Post a reply to this message
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"JRG" <jrg### [at] hotmail com> wrote in message
news:3bc75622@news.povray.org...
> I can see some strange black stripes in your picture, but maybe that's
> simply due to jpeg compression...
No, that seems to be from Chris's Galaxy include.
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"Bill DeWitt" <bde### [at] cfl rr com> wrote ;
>
> It's not an explosion, it's a spinning ball of lava formed by
continuing
> impacts of asteroids. But at least you didn't immediately see the problem
I
> was thinking about.
Since I decided to fix the problem, I can say what it was. Several of
the silhouetted asteroids were identical. I only have three shapes and I
didn't rotate them randomly enough.
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Oh, heh heh, actually, I *did* notice that, at one point, but didn't really
notice it *enough* to think any more of it.
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
"Bill DeWitt" <bde### [at] cfl rr com> wrote in message
news:3bc797c9@news.povray.org...
>
> "Bill DeWitt" <bde### [at] cfl rr com> wrote ;
> >
> > It's not an explosion, it's a spinning ball of lava formed by
> continuing
> > impacts of asteroids. But at least you didn't immediately see the
problem
> I
> > was thinking about.
>
> Since I decided to fix the problem, I can say what it was. Several of
> the silhouetted asteroids were identical. I only have three shapes and I
> didn't rotate them randomly enough.
>
>
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"Slime" <noo### [at] hotmail com> wrote in message
news:3bc88027$1@news.povray.org...
> Oh, heh heh, actually, I *did* notice that, at one point, but didn't
really
> notice it *enough* to think any more of it.
Well, here is the fixed version, minus the off angle that I intend to
fill with something interesting. I've decided that the black lines are not
Chris's fault after all, they seem to be the edges of my isosurface media
container. I think I will try changing that to a sphere. There was a reason
I didn't do that before, maybe I can overcome that now.
Post a reply to this message
Attachments:
Download 'Disasteroid102.jpg' (49 KB)
Preview of image 'Disasteroid102.jpg'

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I know this is a little late (I'm trying to catch up on 3 years worth of awesome
pictures)
- but -
This is awesome! I'm gonna use it as my desktop background for a while, I
think. Although, I did like the angle of the first one better.
Michael
--
#macro M(D)#local J=strlen(D);#local _=""#while(J>0)#local _=concat(_,substr(D
,J,1))#local J=J-1;#end _#end sphere{z*9,5pigment{rgb x}}#macro N(D,J)text{ttf
"timrom.ttf"M(D)1,0 translate-J}#end#macro O(E,K)#local _=N(E,K)light_source{-
z*9rgb 1projected_through{_}}#end O("leahciM"<1.6,-.3.9>)O("nosnhoJ"<1.6.9.9>)
Post a reply to this message
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"Redbeard (MDJohnson)" <red### [at] wv adelphia net> wrote :
>
> This is awesome! I'm gonna use it as my desktop background for a while, I
> think. Although, I did like the angle of the first one better.
The slightest bit of approval is all that is needed for me to do a 40
hour render, outright flattery should be saved for when you really want
something big.
Post a reply to this message
Attachments:
Download 'Disasteroid103.jpg' (54 KB)
Preview of image 'Disasteroid103.jpg'

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"Bill DeWitt" <bde### [at] cfl rr com> wrote in message
news:3bd88c38@news.povray.org...
>
> "Redbeard (MDJohnson)" <red### [at] wv adelphia net> wrote :
> >
> > This is awesome! I'm gonna use it as my desktop background for a while, I
> > think. Although, I did like the angle of the first one better.
>
> The slightest bit of approval is all that is needed for me to do a 40
> hour render, outright flattery should be saved for when you really want
> something big.
>
>
Thanks... now officially my background :-)
Michael
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