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I am working on a picture that is going to need a large ammount of
grass, and I also wanted to put trees in the scene. I am at this time
using the mgrass and mtree macros created by Gilles for the effect but
the grass is getting too expensive too early and I was wondering if
there is any way to reduce the ammount of memory used by the grass/trees
as I've already got pov-ray set to use that most ram I can give it
without upgrading my computer.
A.D.B
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Rune has a nice grass include here:
http://rsj.mobilixnet.dk/3d/include/include.html
- Kevin
----------------------------------------------------------
"We can lick gravity, but sometimes the
paperwork is overwhelming."
- Wernher Von Braun, rocketry pioneer
"banty" <ban### [at] rapidnet com> wrote in message
news:3BC379E5.6E12B6CD@rapidnet.com...
> I am working on a picture that is going to need a large ammount of
> grass, and I also wanted to put trees in the scene. I am at this time
> using the mgrass and mtree macros created by Gilles for the effect but
> the grass is getting too expensive too early and I was wondering if
> there is any way to reduce the ammount of memory used by the grass/trees
> as I've already got pov-ray set to use that most ram I can give it
> without upgrading my computer.
>
> A.D.B
>
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How funny. I've been posting a series of images in this group just a few
weeks ago named exactly "cheap grass". The end result was an include file
which you can get here:
http://rsj.mobilixnet.dk/3d/include/include.html
It's not a perfect solution in all cases but give it a try and let me know
what you think!
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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It says the include file requires pov 3.5 which I removed from my hard drive
because it kept crashing my computer when I rendered anything. I was going
to wait until beta 5 was released to see if the problem had been fixed, but
it's not out yet...
Kevin Riggle wrote:
> Rune has a nice grass include here:
>
> http://rsj.mobilixnet.dk/3d/include/include.html
>
> - Kevin
>
> ----------------------------------------------------------
> "We can lick gravity, but sometimes the
> paperwork is overwhelming."
> - Wernher Von Braun, rocketry pioneer
>
> "banty" <ban### [at] rapidnet com> wrote in message
> news:3BC379E5.6E12B6CD@rapidnet.com...
> > I am working on a picture that is going to need a large ammount of
> > grass, and I also wanted to put trees in the scene. I am at this time
> > using the mgrass and mtree macros created by Gilles for the effect but
> > the grass is getting too expensive too early and I was wondering if
> > there is any way to reduce the ammount of memory used by the grass/trees
> > as I've already got pov-ray set to use that most ram I can give it
> > without upgrading my computer.
> >
> > A.D.B
> >
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Shouldn't have been napping:
http://mac.povray.org/download/beta.html
POV-Ray Mac Public Beta 6 Build 144 - October 9th, 2001
banty wrote:
> It says the include file requires pov 3.5 which I removed from my hard drive
> because it kept crashing my computer when I rendered anything. I was going
> to wait until beta 5 was released to see if the problem had been fixed, but
> it's not out yet...
--
Jon A. Cruz
http://www.geocities.com/joncruz/action.html
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