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18 Aug 2024 04:19:43 EDT (-0400)
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From: Ben Chambers
Subject: Re: Bandwagon
Date: 2 Aug 2001 18:50:12
Message: <3B69D0E4.8B8D65A2@hotmail.com>
Steve wrote:

> On Wed, 1 Aug 2001 16:50:51 -0700, Ben Chambers wrote:
> >Ok, I didn't want to call it it "IRTC entry" :)
> >
> >Here's my WIP, hopefully someone will be impressed,
> >but hopefully I can get some good critique, as well :)
>
> It looks good because there's so much going on, just don't get
> too carried away.  Knowing when to stop can be the hardest part.
>

Thanks, that's something good to remember.  There aren't any other
basic elements to be added to the scene, just fix the water (I'm thinking
of doing a height field instead of the flat plane I have now), adjust
lighting
and position, maybe change the swords a bit...  oh, and the textures need
a bit more work... perhaps a little focal blur, but no atmosphere (the
translucent robots don't work too good with it on)...

...Chambers


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From: Ben Chambers
Subject: Re: Bandwagon
Date: 2 Aug 2001 18:51:33
Message: <3B69D135.415621F2@hotmail.com>
Xplo Eristotle wrote:

> Ben Chambers wrote:
> >
> > Sorry, here it is :)
>
> Looks interesting, but I can't help wondering why the combatants seem to
> be robots. :)
>
> -Xplo

Because they are :)  Invisible, or barely visible ones, so maybe I should
remove the highlights on them and leave it with refraction clueing in the
viewer as to their location?  Or do people like the highlights?

...Chambers


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From: Mahalis
Subject: Re: Bandwagon
Date: 8 Aug 2001 20:17:16
Message: <3b71d68c$1@news.povray.org>
How did you do the laser swords or whatever they are?

"Rick [Kitty5]" <ric### [at] kitty5com> wrote in message
news:3b694871@news.povray.org...
> Looks better - as ken suggest - loose the radioasity - I think it would
look
> much better with a 'harsher' lighting
>
>
> --
> Rick
>
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