POV-Ray : Newsgroups : povray.binaries.images : IRTC WIP Server Time
18 Aug 2024 02:14:23 EDT (-0400)
  IRTC WIP (Message 1 to 2 of 2)  
From: Xplo Eristotle
Subject: IRTC WIP
Date: 29 Jul 2001 17:55:09
Message: <3B6486A4.9785AB42@unforgettable.com>
Everything you see here, with the exception of the shelf holders, the
wall mortar, and a few other minor details, is an isosurface. Even with
low quality radiosity (error_bound 1, count 30) this scene took about 50
hours to render. Given the effect of good radiosity on normals, I'm
highly tempted to remake everything with height fields and boxes.

I may not have this finished in time for the deadline. I have a lot of
work to do yet. :(

I've done something tricky with the lighting in the front room, but the
effect is pretty subtle here. Can anyone guess what it is?

-Xplo


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From: Ben Chambers
Subject: Re: IRTC WIP
Date: 1 Aug 2001 19:42:37
Message: <3b6893ed@news.povray.org>
"Xplo Eristotle" <inq### [at] unforgettablecom> wrote in message
news:3B6486A4.9785AB42@unforgettable.com...
> Everything you see here, with the exception of the shelf holders, the
> wall mortar, and a few other minor details, is an isosurface. Even with
> low quality radiosity (error_bound 1, count 30) this scene took about 50
> hours to render. Given the effect of good radiosity on normals, I'm
> highly tempted to remake everything with height fields and boxes.

I would have to ask if using an isosurface in place of CSG really makes
_that_ much of a difference.  I'd have to ding you points there, but the
textures are pretty good :)

...Chambers


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