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"Xplo Eristotle" <inq### [at] unforgettablecom> wrote in message
news:3B6486A4.9785AB42@unforgettable.com...
> Everything you see here, with the exception of the shelf holders, the
> wall mortar, and a few other minor details, is an isosurface. Even with
> low quality radiosity (error_bound 1, count 30) this scene took about 50
> hours to render. Given the effect of good radiosity on normals, I'm
> highly tempted to remake everything with height fields and boxes.
I would have to ask if using an isosurface in place of CSG really makes
_that_ much of a difference. I'd have to ding you points there, but the
textures are pretty good :)
...Chambers
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