POV-Ray : Newsgroups : povray.binaries.images : Playing with radiosity Server Time
18 Aug 2024 02:20:11 EDT (-0400)
  Playing with radiosity (Message 1 to 4 of 4)  
From: Davey B
Subject: Playing with radiosity
Date: 23 Jul 2001 12:07:59
Message: <3b5c4bdf@news.povray.org>
First time I have had a real play with radiosity.
I was quite impressed with the results so decided to share them.

Dave
--
If you set out to fail, and actually succeed, which have you done?


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Attachments:
Download 'rad_light_test.jpg' (22 KB)

Preview of image 'rad_light_test.jpg'
rad_light_test.jpg


 

From: Thomas Lake
Subject: Re: Playing with radiosity
Date: 23 Jul 2001 16:56:12
Message: <3b5c8f6c@news.povray.org>
Nice. Judging from the shadows I would guess that the lighting here is
coming from an area light and not pure radiosity. I would suggest making the
quite a lot brighter. Also when using MegaPov Radiosity you will want to
make all objects that don't contribute to the radiosity have an ambient
value of 0.

"Davey B" <kry### [at] totalisecouk*NOSPAM*> wrote in message
news:3b5c4bdf@news.povray.org...
>
> First time I have had a real play with radiosity.
> I was quite impressed with the results so decided to share them.
>
> Dave
> --
> If you set out to fail, and actually succeed, which have you done?
>
>
>
>
>


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From: Andrea Ryan
Subject: Re: Playing with radiosity
Date: 23 Jul 2001 20:30:40
Message: <3B5CBD9F.52832274@global2000.net>
It looks like it's light by the moon.  I'll have to try radiosity
sometimes.
Brendan

Davey B wrote:
> 
> First time I have had a real play with radiosity.
> I was quite impressed with the results so decided to share them.
> 
> Dave
> --
> If you set out to fail, and actually succeed, which have you done?
> 
>  [Image]


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From: Davey B
Subject: Re: Playing with radiosity
Date: 24 Jul 2001 00:27:58
Message: <3b5cf94e$1@news.povray.org>
Busted :)

Yes it is an area light contained within a semi transparent sphere with an
ambient
of 1. Doing this method It seems you get the best of both worlds.

Thx for the comments

Dave


"Thomas Lake" <tla### [at] homecom> wrote in message
news:3b5c8f6c@news.povray.org...
> Nice. Judging from the shadows I would guess that the lighting here is
> coming from an area light and not pure radiosity. I would suggest making
the
> quite a lot brighter. Also when using MegaPov Radiosity you will want to
> make all objects that don't contribute to the radiosity have an ambient
> value of 0.
>
> "Davey B" <kry### [at] totalisecouk*NOSPAM*> wrote in message
> news:3b5c4bdf@news.povray.org...
> >
> > First time I have had a real play with radiosity.
> > I was quite impressed with the results so decided to share them.
> >
> > Dave
> > --
> > If you set out to fail, and actually succeed, which have you done?
> >
> >
> >
> >
> >
>
>


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