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I woke up early this morning and added the possibility to define a
probability map to the Clutter macro. It was really easy and funny (about 4
lines). The macro interpolates between two probability values corresponding
to completely white and completely black. I also corrected a little bug
which made the radii bigger by a factor of sqrt(2).
If anyone is interested in this new version I will post the code soon.
Good morning,
jrg.
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From: Norbert Kern
Subject: Re: Added probability map to Clutter macro
Date: 6 Jul 2001 10:00:11
Message: <3b45c46b@news.povray.org>
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"JRG" <jrg### [at] hotmail com> schrieb im Newsbeitrag
news:3b455b29@news.povray.org...
> I woke up early this morning and added the possibility to define a
> probability map to the Clutter macro. It was really easy and funny (about
4
> lines). The macro interpolates between two probability values
corresponding
> to completely white and completely black. I also corrected a little bug
> which made the radii bigger by a factor of sqrt(2).
> If anyone is interested in this new version I will post the code soon.
>
> Good morning,
> jrg.
>
>
Hi, Jonathan
Its a pity to be on travel the whole next week. Such an amount of
possibilities.
Until now I haven`t time to take an deep look on your last code,
but it seems to be quite flexible.
Now add "trace" and a self influencing system of pigments for multiple
objects
and you are, where I want to be.
Norbert
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Adding trace() shouldn't be too difficult, but I don't think I've completely
understood what you mean by "self influencing system of pigments".
Anyway I'll give it a try.
Regards,
Jonathan.
"Norbert Kern" <nor### [at] t-online de> ha scritto nel messaggio
news:3b45c46b@news.povray.org...
>
> "JRG" <jrg### [at] hotmail com> schrieb im Newsbeitrag
> news:3b455b29@news.povray.org...
> > I woke up early this morning and added the possibility to define a
> > probability map to the Clutter macro. It was really easy and funny
(about
> 4
> > lines). The macro interpolates between two probability values
> corresponding
> > to completely white and completely black. I also corrected a little bug
> > which made the radii bigger by a factor of sqrt(2).
> > If anyone is interested in this new version I will post the code soon.
> >
> > Good morning,
> > jrg.
> >
> >
>
> Hi, Jonathan
>
> Its a pity to be on travel the whole next week. Such an amount of
> possibilities.
> Until now I haven`t time to take an deep look on your last code,
> but it seems to be quite flexible.
> Now add "trace" and a self influencing system of pigments for multiple
> objects
> and you are, where I want to be.
>
> Norbert
>
>
>
>
Post a reply to this message
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In article <3b455b29@news.povray.org>, JRG says...
> I woke up early this morning and added the possibility to define a
> probability map to the Clutter macro. It was really easy and funny (about 4
> lines). The macro interpolates between two probability values corresponding
> to completely white and completely black. I also corrected a little bug
> which made the radii bigger by a factor of sqrt(2).
> If anyone is interested in this new version I will post the code soon.
>
> Good morning,
> jrg.
>
A very compelling result of your macra you show here! On me the scene
makes a very clean and yet colourful impression: subtle colour palette
and lighting, with nice little reflections :)
--
Regards, Sander
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this is fast becoming a very cool little macro. fun to
watch it evolve.
-peter
--
http://www.users.qwest.net/~dearmad
Why bother? I'm not interesting.
But... maybe "Ballet pour ma fille" will be.
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