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Adding trace() shouldn't be too difficult, but I don't think I've completely
understood what you mean by "self influencing system of pigments".
Anyway I'll give it a try.
Regards,
Jonathan.
"Norbert Kern" <nor### [at] t-online de> ha scritto nel messaggio
news:3b45c46b@news.povray.org...
>
> "JRG" <jrg### [at] hotmail com> schrieb im Newsbeitrag
> news:3b455b29@news.povray.org...
> > I woke up early this morning and added the possibility to define a
> > probability map to the Clutter macro. It was really easy and funny
(about
> 4
> > lines). The macro interpolates between two probability values
> corresponding
> > to completely white and completely black. I also corrected a little bug
> > which made the radii bigger by a factor of sqrt(2).
> > If anyone is interested in this new version I will post the code soon.
> >
> > Good morning,
> > jrg.
> >
> >
>
> Hi, Jonathan
>
> Its a pity to be on travel the whole next week. Such an amount of
> possibilities.
> Until now I haven`t time to take an deep look on your last code,
> but it seems to be quite flexible.
> Now add "trace" and a self influencing system of pigments for multiple
> objects
> and you are, where I want to be.
>
> Norbert
>
>
>
>
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