POV-Ray : Newsgroups : povray.binaries.images : A Media Abstract Server Time
18 Aug 2024 08:21:50 EDT (-0400)
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From: Ross Litscher
Subject: Re: A Media Abstract
Date: 23 Jun 2001 20:33:37
Message: <3b353561@news.povray.org>
what is that sponge-like texture?

Andy Cocker <big### [at] mariner9fsnetcouk> wrote in message
news:3b3494a6@news.povray.org...
> A touch of focal blur pushed the render time up to 12 hrs for this one.
Just
> experimenting really, hence the lighting leaves a bit to be desired, and
the
> object placement could be better. Anyhow, I liked the media effects, and
the
> two-part fractal.
>
> Andy Cocker
>
>
>


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From: Anton Sherwood
Subject: Re: A Media Abstract
Date: 24 Jun 2001 04:03:51
Message: <3B359F60.F9FFB6CD@pobox.com>
Andy Cocker wrote:
> Simple CSG actually:
> 
> intersection {
> torus { 2,0.5 rotate x*-90 translate <0,-1,0>}
> torus { 1,0.5 rotate x*-90 translate <0,0.95,0>}
> }

That's cute.  Sometime I ought to experiment with variations on this,
particularly with different rotations.

Here's a picture without the fancy texture, to make the shape more
visible.

-- 
Anton Sherwood  --  br0### [at] p0b0xcom  --  http://ogre.nu/


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Attachments:
Download 'bigceef.jpg' (7 KB)

Preview of image 'bigceef.jpg'
bigceef.jpg


 

From: Bill Naylor
Subject: Re: A Media Abstract
Date: 24 Jun 2001 07:32:22
Message: <3B35CEA6.4FA24276@hotmail.com>
Yeah.  That looks great!
I was immediately struck by that texture, too.

Bill

Ross Litscher wrote:

> what is that sponge-like texture?
>
> Andy Cocker <big### [at] mariner9fsnetcouk> wrote in message
> news:3b3494a6@news.povray.org...
> > A touch of focal blur pushed the render time up to 12 hrs for this one.
> Just
> > experimenting really, hence the lighting leaves a bit to be desired, and
> the
> > object placement could be better. Anyhow, I liked the media effects, and
> the
> > two-part fractal.
> >
> > Andy Cocker
> >
> >
> >


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From: Andy Cocker
Subject: Re: A Media Abstract
Date: 24 Jun 2001 09:36:31
Message: <3b35ecdf@news.povray.org>
Sponge-Like texture below:

#declare Sponge =
material {texture { pigment { rgbf 1 }}
interior {
     media {
       scattering { 1,10 extinction 1.75}
       method 1
       samples 5, 10
          density {
            crackle solid  scale 0.1
            density_map {[0 rgb 0][0.5 rgb 0][0.5 rgb 1][1 rgb 1]}
              }
            }
        media { emission <1,.6,0>}
              }
   }
}

Andy


"Bill Naylor" <nay### [at] hotmailcom> wrote in message
news:3B35CEA6.4FA24276@hotmail.com...
> Yeah.  That looks great!
> I was immediately struck by that texture, too.
>
> Bill
>
> Ross Litscher wrote:
>
> > what is that sponge-like texture?
> >
> > Andy Cocker <big### [at] mariner9fsnetcouk> wrote in message
> > news:3b3494a6@news.povray.org...
> > > A touch of focal blur pushed the render time up to 12 hrs for this
one.
> > Just
> > > experimenting really, hence the lighting leaves a bit to be desired,
and
> > the
> > > object placement could be better. Anyhow, I liked the media effects,
and
> > the
> > > two-part fractal.
> > >
> > > Andy Cocker
> > >
> > >
> > >
>


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From: Bob H 
Subject: Re: A Media Abstract
Date: 24 Jun 2001 12:44:00
Message: <3b3618d0@news.povray.org>
Caught my attention too.  I really like how it looks, nothing flashy about
it but it stands out as something worthy of wallpaper.

Bob H.


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From: Andy Cocker
Subject: Re: A Media Abstract
Date: 24 Jun 2001 15:41:22
Message: <3b364262@news.povray.org>
"Bob H." <omn### [at] msncom> wrote in message
news:3b3618d0@news.povray.org...
> Caught my attention too.  I really like how it looks, nothing flashy about
> it but it stands out as something worthy of wallpaper.
>

Thank Bob.

All the best,

Andy


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From: Andy Cocker
Subject: Re: A Media Abstract
Date: 24 Jun 2001 15:44:22
Message: <3b364316@news.povray.org>
"Andy Cocker" <big### [at] mariner9fsnetcouk> wrote in message
news:3b364262@news.povray.org...
>
> "Bob H." <omn### [at] msncom> wrote in message
> news:3b3618d0@news.povray.org...
> > Caught my attention too.  I really like how it looks, nothing flashy
about
> > it but it stands out as something worthy of wallpaper.
> >
>
> Thank Bob.
>

Should say 'Thanks Bob', of course. Just to clear up any confusion :-)


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From: Bob H 
Subject: Re: A Media Abstract
Date: 24 Jun 2001 23:32:57
Message: <3b36b0e9$1@news.povray.org>
"Andy Cocker" <big### [at] mariner9fsnetcouk> wrote in message
news:3b364316@news.povray.org...
>
> "Andy Cocker" <big### [at] mariner9fsnetcouk> wrote in message
> news:3b364262@news.povray.org...
> >
> > Thank Bob.
> >
>
> Should say 'Thanks Bob', of course. Just to clear up any confusion :-)

Yes, thank Andrew!  I had nothing whatsoever to do with it.

Bob H.


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From: David Fontaine
Subject: Re: A Media Abstract
Date: 6 Jul 2001 22:54:24
Message: <3B46780E.8822B8A9@faricy.net>
Cool!  Nice shapes.  The texturing compliments them well too.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Andy Cocker
Subject: Re: A Media Abstract
Date: 7 Jul 2001 19:59:41
Message: <3b47a26d@news.povray.org>
"David Fontaine" <dav### [at] faricynet> wrote in message
news:3B46780E.8822B8A9@faricy.net...
> Cool!  Nice shapes.  The texturing compliments them well too.

Thanks David

Andy


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