|
![](/i/fill.gif) |
Sponge-Like texture below:
#declare Sponge =
material {texture { pigment { rgbf 1 }}
interior {
media {
scattering { 1,10 extinction 1.75}
method 1
samples 5, 10
density {
crackle solid scale 0.1
density_map {[0 rgb 0][0.5 rgb 0][0.5 rgb 1][1 rgb 1]}
}
}
media { emission <1,.6,0>}
}
}
}
Andy
"Bill Naylor" <nay### [at] hotmail com> wrote in message
news:3B35CEA6.4FA24276@hotmail.com...
> Yeah. That looks great!
> I was immediately struck by that texture, too.
>
> Bill
>
> Ross Litscher wrote:
>
> > what is that sponge-like texture?
> >
> > Andy Cocker <big### [at] mariner9 fsnet co uk> wrote in message
> > news:3b3494a6@news.povray.org...
> > > A touch of focal blur pushed the render time up to 12 hrs for this
one.
> > Just
> > > experimenting really, hence the lighting leaves a bit to be desired,
and
> > the
> > > object placement could be better. Anyhow, I liked the media effects,
and
> > the
> > > two-part fractal.
> > >
> > > Andy Cocker
> > >
> > >
> > >
>
Post a reply to this message
|
![](/i/fill.gif) |