Lightning with branches WIP (62 KB+) (Message 1 to 4 of 4)
From: Nekar Xenos
Subject: Lightning with branches WIP (62 KB+)
Date: 2 May 2001 03:53:53
Message: <3aefbd11@news.povray.org>
Here it is with branches.
I'm doing this for another scene that I plan to do. It's quite workable
right now, but I'd like to branch it out more.
I'm working on a recursive one that would allow x
amount of branches and then sub-branches, but I can't seem to think
clearly (every time I think I've got it I hear "Daddy, Daddy..." and then
I've got to start all over again). I'm also looking at Gail and Tom Melly's
macro's so with a little time I should get somewhere...
I've tried using glows, but they seem to fade too much with this background.
I'll post this code to p.b.s-f. if anyone wants to work with it.
Comments and help welcome.
Nekar Xenos
From: yooper
Subject: Re: Lightning with branches WIP (62 KB+)
Date: 2 May 2001 20:17:34
Message: <3af0a39e@news.povray.org>
I've tried using glows, but they seem to fade too much with this background.
I'll post this code to p.b.s-f. if anyone wants to work with it.
Comments and help welcome.
Nekar Xenos
*****
If not glows . . . what are you using?
Sure, I'm alwayz interested in recursive code . . . guess the trick would
be
to come up with the right number of brances and how often to branch . . .
and to have that vary too so it doesn't become too fractal like and
perdictable.
Seems that the branches happen more often and divide into more branches as
they get closer to the ground . . . sometimes ;) Should be do-able.
I had an URL to some great lightning shots for reference . . .
will see if I can locate it . . .
Y
From: Nekar Xenos
Subject: Re: Lightning with branches WIP (62 KB+)
Date: 3 May 2001 04:57:42
Message: <3af11d86@news.povray.org>
> If not glows . . . what are you using?
pigment{rgbt 1}interior{media{emission<1,5,5>*3 }}hollow
>> Sure, I'm alwayz interested in recursive code . . . guess the trick would> be> to come up with the right number of brances and how often to branch . . .> and to have that vary too so it doesn't become too fractal like and> perdictable.> Seems that the branches happen more often and divide into more branches as> they get closer to the ground . . . sometimes ;) Should be do-able.>> I had an URL to some great lightning shots for reference . . .> will see if I can locate it . . .>> Y>>>>>>>>