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> BTW, unless you are the news administrator it would be nice if you
changed
> your name to something other than "news.povray.org".
Yes ... just realized this ...
That happens, when you need to reinstall your windows ...
I'm sorry for that ... I hope it's OK now ...
--
background{rgb 1}camera{location<1,5,-2>look_at 0}#macro
m(a,b,i)#local d=(b-a)
/8;#local
e=vcross(d,y);#if(i)m(a-e,a+e+2*d,i-1)m(a+e,a+2*d-e,i-1)m(a+3*d-e,a+e
+3*d,i-1)m(a+3*d-e,a+5*d-e,i-1)m(a+6*d-e,a+e+6*d,i-1)m(a+8*d-e,a+e+8*d
,i-1)#else
cylinder{a,b,vlength(d)/3 pigment{rgb 0}}#end#end m(-4*x,2*x,4) // Jan
Walzer
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"news.povray.org" wrote:
>
> In the lower half the sphere is brighter, than the upper half.
> But I didn't expect such a sharp edge ... Maybe I'm wrong ...
You are not wrong. There seems to be errors in rad calculations when
using background{} color. Replace this:
> background {color rgb <0.0,0.30,0.80>}
With this:
sphere{0,1000
pigment{color rgb <0,0.3,0.8>}
finish{diffuse 0 ambient 1}
no_shadow
}
______________________________________________________________________
Kari Kivisalo http://www.kivisalo.net
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