From: Stephen Bell
Subject: Sea Monster Head (27K)
Date: 4 Mar 2001 02:25:58
Message: <3aa1ee06@news.povray.org>
This is a picture I modelled in HamaPatch. I finally decided that good old
sPatch just wasn't cutting it anymore and went on to something with a bit
more power. Anyway, I just wanted to get some feedback on how it looks, and
any suggestions you may have. The veins on the skin are a crackle normal
with a negative value and a bit of turbulence. Everything was modelled in
HamaPatch except for the eyes and eyelids, which are made right in POV.
Enjoy.
--
Stephen Bell
http://students.oc.edu/stephen.bell
From: David Fontaine
Subject: Re: Sea Monster Head (27K)
Date: 4 Mar 2001 13:32:26
Message: <3AA2898C.F983DB25@faricy.net>
Hey, cool model! I don't know if you wanted it to look like a living thing or a
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
From: Stephen Bell
Subject: Re: Sea Monster Head (27K)
Date: 4 Mar 2001 13:42:28
Message: <3aa28c94@news.povray.org>
I had intended the texture to look somewhat real, but that is really a
relative thing, since this is an imaginary creature to begin with. I
thought of combining this normal with a small bump normal to make it look
like bumpy skin with veins underneath. I'm planning on making some teeth
still, and I'll probably do the whole body, if I have time (I'm basing the
whole project on a cartoon I drew that I have hanging on my wall).
Stephen
"David Fontaine" <dav### [at] faricynet> wrote in message
news:3AA2898C.F983DB25@faricy.net...
> Hey, cool model! I don't know if you wanted it to look like a living thing
or a
>> --> David Fontaine <dav### [at] faricynet> ICQ 55354965> My raytracing gallery: http://davidf.faricy.net/>>