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I realized that as well, I was hoping no one else would... :-)
Jan Walzer wrote:
>
> hehe ... but then they are one the wrong sides ...
> AFAIK the white queen stands on a white square, and the black queen on a
> black field ... ;-)
>
> OK, D2D3 ...
>
> PS: We play the game, and you trace a new pic for every move me make ???
>
> --
> Jan Walzer
--
--------------------------------------------------}
Paul Daniel Jones
The Pennslyvania State University
pdj### [at] psu edu
http://research.chem.psu.edu/glassgrp/paul
C The way is near, but men
// \ seek it afar. It is in the
N N easy things, but men seek it
| || in the difficult things.
C C -Menicius
\\ /
C
--------------------------------------------------}
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>
> PS: We play the game, and you trace a new pic for every move me make ???
Animation for every move. It would look really good.
--
Dan Johnson
http://www.geocities.com/zapob
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The kings and queens are in the wrong place.
The queen always starts in a slot of its own color.
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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On Tue, 13 Feb 2001 07:15:23 -0500, Paul Jones wrote:
>took about 40 minutes at 1280x1024 aa0.3 pIII 500 128 mb ram.
>
Nice work, but the borard needs edging.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
1:42pm up 12 days, 15:21, 2 users, load average: 1.19, 1.11, 1.09
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Steve wrote:
> Nice work, but the borard needs edging.
Life has enough constraints. What's wrong with free squares? Free the
squares! :)
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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"Dan Johnson" <zap### [at] hotmail com> wrote in message
news:3A898466.9DA433A4@hotmail.com...
> >
> > PS: We play the game, and you trace a new pic for every move me make ???
>
> Animation for every move. It would look really good.
>
Like "Battle Chess", only better ?
--
Scott Hill.
NC Graphics (Cambridge) Ltd.
http://www.ncgraphics.co.uk
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"David Fontaine" <dav### [at] faricy net> wrote in message
news:3A8### [at] faricy net...
> Steve wrote:
>
> > Nice work, but the borard needs edging.
>
> Life has enough constraints. What's wrong with free squares? Free the
> squares! :)
>
Maybe the squares don't want to be free, maybe they like being
constrained - did you think of that ? Eh ? Did you ? ;-)
--
Scott Hill.
NC Graphics (Cambridge) Ltd.
http://www.ncgraphics.co.uk
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This is as good a context as any to ask ...
In a lot of pix, there's a gray that looks unnaturally bright (and flat)
to me; here, for example, it's in the White pieces on the left,
particularly the two nearest. Is it my monitor, or JPEG, or what? Does
anyone else see it?
--
Anton Sherwood -- br0### [at] p0b0x com -- http://ogre.nu/
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In article <3B0779F8.9198503D@pobox.com>, Anton Sherwood says...
> This is as good a context as any to ask ...
>
> In a lot of pix, there's a gray that looks unnaturally bright (and flat)
> to me; here, for example, it's in the White pieces on the left,
> particularly the two nearest. Is it my monitor, or JPEG, or what? Does
> anyone else see it?
>
>
It probably is your monitor, perhaps combined with the settings of your
display: when looked at in Photoshop those parts are not flat at all as
far as I can see. It might also be the image viewer used by your news
reader, perhaps..?
--
Regards, Sander
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> Anton Sherwood says...
> > In a lot of pix, there's a gray that looks unnaturally bright (and
> > flat) to me; here, for example, it's in the White pieces on the
> > left . . . . Is it my monitor, or JPEG, or what?
Sander wrote:
> It probably is your monitor, perhaps combined with the settings of
> your display: when looked at in Photoshop those parts are not flat
> at all as far as I can see. It might also be the image viewer used
> by your news reader, perhaps..?
Well, it's probably not the reader; it looks the same in ee and gimp.
--
Anton Sherwood -- br0### [at] p0b0x com -- http://ogre.nu/
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