POV-Ray : Newsgroups : povray.binaries.images : first post 351k Server Time
19 Aug 2024 06:23:08 EDT (-0400)
  first post 351k (Message 1 to 5 of 5)  
From: RWard
Subject: first post 351k
Date: 21 Jan 2001 11:37:41
Message: <3a6b1055@news.povray.org>
ok, I know it's silly, and trivial, but I likes the effect of mapping the
nautilus<sp?> to the sphere.


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From: Dave Blandston
Subject: Re: first post 351k
Date: 21 Jan 2001 17:14:00
Message: <3a6b5f28@news.povray.org>
I like it too! It reminds me of something from an H. R. Giger painting. For
a while I tried to make a good procedural POV texture that resembled Giger's
airbrushing style, but I finally gave up (although I've seen output from
other raytracers that did achieve this effect, so I'm sure the shortcoming
lies with me...)

Regards,
Dave

"RWard" <rmw### [at] swbellnet> wrote in message
news:3a6b1055@news.povray.org...
> ok, I know it's silly, and trivial, but I likes the effect of mapping the
> nautilus<sp?> to the sphere.


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From: Ken Matassa
Subject: Re: first post 351k
Date: 22 Jan 2001 23:56:29
Message: <3A6D1D20.1C9D@pacbell.net>
My first impression is a wood louse curled up in a ball.
Very intersting texture. How did you do it?

Ken Matassa


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From: RWard
Subject: Re: first post 351k
Date: 23 Jan 2001 09:21:33
Message: <3a6d936d$1@news.povray.org>
I cheated:
it is an image map made from a scan of a fossil nautiloid I have.
"Ken Matassa" <kma### [at] pacbellnet> wrote in message
news:3A6### [at] pacbellnet...
> My first impression is a wood louse curled up in a ball.
> Very intersting texture. How did you do it?
>
> Ken Matassa


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From: Dan Johnson
Subject: Re: first post 351k
Date: 26 Jan 2001 04:35:35
Message: <3A71464B.70DC2963@hotmail.com>
RWard wrote:

> I cheated:
> it is an image map made from a scan of a fossil nautiloid I have.
> "Ken Matassa" <kma### [at] pacbellnet> wrote in message
> > Ken Matassa

No reason to feel ashamed, it looks good, so keep doing whatever works.
Dan Johnson


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