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ok, I know it's silly, and trivial, but I likes the effect of mapping the
nautilus<sp?> to the sphere.
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Preview of image 'naut.gif'
![naut.gif](/povray.binaries.images/attachment/%3C3a6b1055%40news.povray.org%3E/naut.gif?ttop=443840&toff=11350&preview=1)
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I like it too! It reminds me of something from an H. R. Giger painting. For
a while I tried to make a good procedural POV texture that resembled Giger's
airbrushing style, but I finally gave up (although I've seen output from
other raytracers that did achieve this effect, so I'm sure the shortcoming
lies with me...)
Regards,
Dave
"RWard" <rmw### [at] swbell net> wrote in message
news:3a6b1055@news.povray.org...
> ok, I know it's silly, and trivial, but I likes the effect of mapping the
> nautilus<sp?> to the sphere.
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My first impression is a wood louse curled up in a ball.
Very intersting texture. How did you do it?
Ken Matassa
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I cheated:
it is an image map made from a scan of a fossil nautiloid I have.
"Ken Matassa" <kma### [at] pacbell net> wrote in message
news:3A6### [at] pacbell net...
> My first impression is a wood louse curled up in a ball.
> Very intersting texture. How did you do it?
>
> Ken Matassa
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RWard wrote:
> I cheated:
> it is an image map made from a scan of a fossil nautiloid I have.
> "Ken Matassa" <kma### [at] pacbell net> wrote in message
> > Ken Matassa
No reason to feel ashamed, it looks good, so keep doing whatever works.
Dan Johnson
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