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I thought that might be the way i would have to do it... :{ Lord! Mark Wanger
didn't want many
people to view this pic did he????
David Fontaine wrote:
> Psychomech wrote:
>
> > How do you view this file???
>
> 1) Download lots of decompression crap.
>
> 2) Manually use them to remove the layers of "compression".
>
> 3) Open the decompressed image file.
>
> 4) Spend months reclaiming your file associations from the programs you downloaded
and installed.
>
> --
> David Fontaine <dav### [at] faricy net> ICQ 55354965
> My raytracing gallery: http://davidf.faricy.net/
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Psychomech wrote:
>
> I thought that might be the way i would have to do it... :{ Lord! Mark Wanger
didn't want many
> people to view this pic did he????
I believe it was Mark's way of making a comment about the discussion in
the 'guidelines' thread, in p.b.animations.
--
Dawn McKnight | "Who cares what the hipbone's connected to? I'm in Neurology!"
McK### [at] mac com | -- Justine Devlin, M.D.
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Gail Shaw wrote in message <3a309f2f@news.povray.org>...
>
>Interesting. Any chance of an attachment my machine can understand?
Yes. I posted essentially the same image here a year ago as a jpeg.
--
Mark
"The derivative of sin(2x) is cos(2x)" - Matt Giwer
"I never said that" - Matt Giwer
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Jim Kress wrote:
>
> >(Does this mean I am a liberal ?)
>
> Only if you insist that votes already counted three times are uncounted ...
I would never insist such a thing...
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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Rick [Kitty5] wrote in message <3a317d50$1@news.povray.org>...
>
>> A Christmas ornament I rendered, based on an ornament on the tree
>> downstairs.
>
>ROFL - i bet the original image thats in there is only 150kbbu !!
The original image was 580 KB -- guess why I compressed it?
--
Mark
"The derivative of sin(2x) is cos(2x)" - Matt Giwer
"I never said that" - Matt Giwer
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Psychomech wrote in message <3A332923.92E7F6A6@home.com>...
>I thought that might be the way i would have to do it... :{ Lord! Mark
Wanger didn't want many
>people to view this pic did he????
That's "Mark Wagner", and it doesn't really matter to me how many people
view it, since I posted a very similar version a year ago. This was mostly
a commentary on the "Guidelines" thread in povray.binaries.images, and on
Warp's decision to bzip2 the image he posted here.
--
Mark
"The derivative of sin(2x) is cos(2x)" - Matt Giwer
"I never said that" - Matt Giwer
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Alan Kong wrote in message ...
> Very amusing, Mark. Could you please cancel this 173k post so those
>that pay for their connection time by the minute won't waste their time
>downloading your 'image'? Thanks.
Message canceled.
--
Mark
"The derivative of sin(2x) is cos(2x)" - Matt Giwer
"I never said that" - Matt Giwer
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Christoph Hormann <chr### [at] gmx de> wrote:
: BTW why didn't you post it in plain jpg?
Completely honest answer:
I had a little fight with Ken about whether posting in a format not supported
by every platform is OK or not. My opinion was that it would be polite to
post your files in a format supported by most platforms.
I packed the image with bzip2 (which doesn't seem to be very popular in
the Windows platform since it seems that WinZip nor other popular packer
programs support it, although bzip2 is quite popular in Unix systems) to
make it harder for Windows-users to open it. My intention was to show that
using a format not directly supported by most platforms only causes trouble
to people.
I agree that it may have been a bit childish "attack". I'm sorry.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Warp wrote:
>
> Christoph Hormann <chr### [at] gmx de> wrote:
> : BTW why didn't you post it in plain jpg?
>
> Completely honest answer:
>
> I had a little fight with Ken about whether posting in a format not supported
> by every platform is OK or not. My opinion was that it would be polite to
> post your files in a format supported by most platforms.
You completely failed to make your point or to understand mine. You
posted in a format that is only used by 3-5% of the worlds computer
users. My point was that you cater to the greatest common denominator
and you have clearly not demonstrated this by your actions.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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The question is: Did you feel you missed much?
;)
Remco
Ken wrote:
>
> Warp wrote:
> >
> > Christoph Hormann <chr### [at] gmx de> wrote:
> > : BTW why didn't you post it in plain jpg?
> >
> > Completely honest answer:
> >
> > I had a little fight with Ken about whether posting in a format not supported
> > by every platform is OK or not. My opinion was that it would be polite to
> > post your files in a format supported by most platforms.
>
> You completely failed to make your point or to understand mine. You
> posted in a format that is only used by 3-5% of the worlds computer
> users. My point was that you cater to the greatest common denominator
> and you have clearly not demonstrated this by your actions.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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