POV-Ray : Newsgroups : povray.binaries.images : Beach again (34kbbu) Server Time
19 Aug 2024 14:16:52 EDT (-0400)
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From: Kevin Ellis
Subject: Re: Beach again (34kbbu)
Date: 6 Dec 2000 04:59:14
Message: <3a2e0df2@news.povray.org>
> I thought it looks resized from a smaller rendering.  No?

It is actually resized from a larger rendering (1280*720) but the only
'graphics' app on this computer is Microsoft Photo Editor' and it has a poor
resize facility, horrible smoothing occurs. It does look a lot sharper
normally, honest :)

Kev


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From: Kevin Ellis
Subject: Re: Beach again (34kbbu)
Date: 6 Dec 2000 05:01:57
Message: <3a2e0e95$1@news.povray.org>
Rick [Kitty5] wrote in message <3a2d6d8f@news.povray.org>...
>Seems to be looking much better, whats the render time on this sucker?

Thanks. Well the render time for that pic was about 18 hours on PIII 667.
Now that I've added some objects I've boosted the aa settyings to +am2 +a0.1
+r2. I left it rendering last night and it was about 65% after 18 hours, oh
dear, but I think the cloud samples may have been too high.

Kev


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From: Kevin Ellis
Subject: Re: Beach again (34kbbu)
Date: 6 Dec 2000 05:05:18
Message: <3a2e0f5e$1@news.povray.org>
Steve wrote in message ...
>This is so awesome, looks more like an inland pool than a sea
>shore, but it is very well done, and the clouds have come
>along quite a bit since your last posting, there's still a
>touch of fuzzieness there, but I think it's acceptable, the
>layered appearance works well.

Thanking you. Well it is more a water meets sand pic really, I'm not sure
whats going on out of the field of sight, maybe i should spin the camera
around and have a look. I'm now trying bozo instead of wrinkles for the
clouds, it looks a bit less fuzzy and less blocky too.

>I hope we're going to see the code for this baby.

I shall post the full source when It's done. The old cloud code has been in
p.b.s-f for a couple of weeks if you want to tinker.

Kev

http://web.libertysurf.co.uk/kevin.ellis


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From: Tony[B]
Subject: Re: Beach again (34kbbu)
Date: 6 Dec 2000 09:34:26
Message: <3a2e4e72@news.povray.org>
> I did have a quick go at bounding the clouds with an iso, but it is really
> really slow. So I gave up. I may go back when I have a bit more time.

Idea: How about having a big box for most of the clouds, and randomly
placing a couple dozen little boxes (containing one cloud, or a group of
them) or blobs with the blob pattern + granite at different heights?


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From: Pete
Subject: Re: Beach again (34kbbu)
Date: 7 Dec 2000 21:01:39
Message: <384.376T2653T12455846PeterC@nym.alias.net>
>> I thought it looks resized from a smaller rendering.  No?

>It is actually resized from a larger rendering (1280*720) but the only
>'graphics' app on this computer is Microsoft Photo Editor' and it has a poor
>resize facility, horrible smoothing occurs. It does look a lot sharper
>normally, honest :)

>Kev

You can use povray itself for resizing images down,
with interpolation.


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