POV-Ray : Newsgroups : povray.binaries.images : Cargo-ship, freighter, or whatever you call it... Server Time
19 Aug 2024 16:16:56 EDT (-0400)
  Cargo-ship, freighter, or whatever you call it... (Message 1 to 6 of 6)  
From: Zeger Knaepen
Subject: Cargo-ship, freighter, or whatever you call it...
Date: 20 Nov 2000 09:01:41
Message: <3a192ec5@news.povray.org>
Actually I was just testing the round_prism macro.

--
ZK
http://www.povplace.be.tf


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From: Bill DeWitt
Subject: Re: Cargo-ship, freighter, or whatever you call it...
Date: 20 Nov 2000 09:49:19
Message: <3a1939ef@news.povray.org>
"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote
>
> Actually I was just testing the round_prism macro.

    It does look very utilitarian, but, if you don't mind a discussion of
spaceship ergonomics (I understand this is just a test and it looks great),
if contained cargo is the objective, all the pipes should be on the outside,
saving space inside.

    Having the works on the inside means that defense is most likely the
objective. A troop ship or an embargo buster.


--
    Section 102.111 -
    "If a county's returns are not received
    by the Department of State by 5 p.m.
    on the seventh day following an election,
    all missing counties shall be ignored,
    and the results shown by the returns
    on file shall be certified"


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From: Dawn McKnight
Subject: Re: Cargo-ship, freighter, or whatever you call it...
Date: 20 Nov 2000 11:37:35
Message: <3A19534F.A1641711@mac.com>
Zeger Knaepen wrote:
> 
> Actually I was just testing the round_prism macro.

This is pretty neat-lookin'!

What is the round_prism macro?  What did it do in this scene?  Where can
I find the macro?

-- 
Dawn McKnight      | "Who cares what the hipbone's connected to? I'm in Neurology!"
McK### [at] maccom   |					-- Justine Devlin, M.D.


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From: Zeger Knaepen
Subject: Re: Cargo-ship, freighter, or whatever you call it...
Date: 20 Nov 2000 12:56:50
Message: <3a1965e2@news.povray.org>
>     It does look very utilitarian, but, if you don't mind a discussion of
> spaceship ergonomics (I understand this is just a test and it looks
great),
> if contained cargo is the objective, all the pipes should be on the
outside,
> saving space inside.
There is a container holding the cargo!

>     Having the works on the inside means that defense is most likely the
> objective. A troop ship or an embargo buster.
Just replace the container by something else, like a troop-transport-module
or something like that...


--
ZK
http://www.povplace.be.tf
> --
>     Section 102.111 -
>     "If a county's returns are not received
>     by the Department of State by 5 p.m.
>     on the seventh day following an election,
>     all missing counties shall be ignored,
>     and the results shown by the returns
>     on file shall be certified"
>
>
>


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From: Zeger Knaepen
Subject: Re: Cargo-ship, freighter, or whatever you call it...
Date: 20 Nov 2000 13:00:06
Message: <3a1966a6@news.povray.org>
> This is pretty neat-lookin'!
tnx!

> What is the round_prism macro?  What did it do in this scene?  Where can
> I find the macro?
It's a macro to make rounded prisms (prisms without sharp edges).  Actually
this ship is just a collection of round_prisms. The macro can be found at:
http://davidf.faricy.net/


--
ZK
http://www.povplace.be.tf


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From: David Fontaine
Subject: Re: Cargo-ship, freighter, or whatever you call it...
Date: 21 Nov 2000 00:38:07
Message: <3A1A09D2.12986010@faricy.net>
Zeger Knaepen wrote:

> Actually I was just testing the round_prism macro.

You mean people actually use my stuff? Cool! :)

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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