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From: Philippe Gibone
Subject: Re: Old Technology ;-) (2 x JPG 800 x 600, 77 KB)
Date: 6 Apr 2003 06:51:16
Message: <3e9006a4$1@news.povray.org>
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The connecting curve has to be C1 (continuous derivative), and the texture
declared for the union, not for each part separately
HTH
pgb
news: 3E900CFD.80371F05@tiscalinet.de...
> High!
>
> "Greg M. Johnson" schrieb:
>
> > The pins have more of a rounded slope where the thin cylinder hits the
base.
>
> Such as in the new picture attached here? There is still something strange
about
> the pins - why does the soldering not blend smoothly with the pin rod,
although
> I used the same texture and also merge instead of union?
>
> See you in Khyberspace:
http://home.arcor.de/yadgar/khyberspace/index-e.html
> Afghanistan Chronicle: http://home.arcor.de/yadgar/index-e.htm
>
> Yadgar
>
>
>
>
----------------------------------------------------------------------------
----
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From: Ib Rasmussen
Subject: Re: Old Technology ;-) (2 x JPG 800 x 600, 77 KB)
Date: 6 Apr 2003 09:32:55
Message: <3E902CFA.7000604@ibras.dk>
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> Such as in the new picture attached here? There is still something strange about
> the pins - why does the soldering not blend smoothly with the pin rod, although
> I used the same texture and also merge instead of union?
POV has a problem with the shading of concave surfaces. I have pointed
it out in connection with another thread, see
http://news.povray.org/povray.binaries.images/27303/?mtop=193345&moff=10
but nobody else seemed to care.
/Ib
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High!
Philippe_Gibone schrieb:
The connecting curve has to be C1 (continuous derivative), and the texture
declared for the union, not for each part separately
C1? Never heard of that... but even when I model the soldering in simple CSG
(torus cut from cylinder), I still get that
strange finish shift, the soldering is much shinier than the pin rod!
See you in Khyberspace - http://home.arcor.de/yadgar/khyberspace/index-e.html
Afghanistan Chronicle - http://home.arcor.de/yadgar/index-e.html
Yadgar
Now playing: Top of the World (The Glass Bead Game) (Jon Anderson)
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On Sun, 06 Apr 2003 15:34:50 +0200, Ib Rasmussen wrote:
>
>> Such as in the new picture attached here? There is still something strange about
>> the pins - why does the soldering not blend smoothly with the pin rod, although
>> I used the same texture and also merge instead of union?
>
>
> POV has a problem with the shading of concave surfaces. I have pointed
> it out in connection with another thread, see
> http://news.povray.org/povray.binaries.images/27303/?mtop=193345&moff=10
> but nobody else seemed to care.
>
> /Ib
The funny shading you were takling about in that thread might possibly be
correct. It just looks kinda strange...
--
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE
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...
> even when I model the soldering in simple CSG
> (torus cut from cylinder), I still get that
> strange finish shift, the soldering is much shinier than the pin rod!
...
Doesn't look that way to me, just looks like they're reflecting
different things. There seems to be a bit of a highlight causing the
solder to be a bit lighter, but since the normal of the pin is
different, it doesn't catch the highlight, but in-stead, just above the
solder it reflects the gold pad on the chip, then a little higher up you
get the black chip packaging, then higher up still you get a reflection
of some lighter colored texture not directly visible, a background or
floor I'm guessing.
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news:3E8F5E7A.43FB9E2F@tiscalinet.de:
> High!
>
Well for what it's worth, here is one
i made back in mid 1994.
cheers!
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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Attachments:
Download 'pentium1.small.jpg' (50 KB)
Download 'pins.small.jpg' (45 KB)
Preview of image 'pentium1.small.jpg'
![pentium1.small.jpg](/povray.binaries.images/attachment/%3CXns9359E90F8C172POVMIKA%40204.213.191.226%3E/pentium1.small.jpg?preview=1)
Preview of image 'pins.small.jpg'
![pins.small.jpg](/povray.binaries.images/attachment/%3CXns9359E90F8C172POVMIKA%40204.213.191.226%3E/pins.small.jpg?preview=1)
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Marc Champagne <nos### [at] please com> wrote in
news:Xns### [at] 204 213 191 226:
> news:3E8F5E7A.43FB9E2F@tiscalinet.de:
>
>> High!
>>
>
> Well for what it's worth, here is one
> i made back in mid 1994.
>
> cheers!
>
BTW that phone number is no longer in use :)
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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From: Lenx
Subject: Re: Old Technology ;-) (2 x JPG 800 x 600, 77 KB) - 2 attachments
Date: 11 Apr 2003 04:11:04
Message: <3e967898$1@news.povray.org>
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"Marc Champagne" <nos### [at] please com> schreef in bericht
news:Xns### [at] 204 213 191 226...
> Marc Champagne <nos### [at] please com> wrote in
> news:Xns### [at] 204 213 191 226:
>
> > news:3E8F5E7A.43FB9E2F@tiscalinet.de:
> >
> >> High!
> >>
> >
> > Well for what it's worth, here is one
> > i made back in mid 1994.
> >
> > cheers!
> >
>
> BTW that phone number is no longer in use :)
>
> --
> (MIKA) Marc Champagne
> marcch.AT.videotron.DOT.ca
> Montreal, CANADA
neither the processor is :-p
nice image, put the pins are still floating :-D
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Marc Champagne wrote:
> > Well for what it's worth, here is one
> > i made back in mid 1994.
Nice modelling of a processor for that era. Seemed to be a popular subject of
the time.
> BTW that phone number is no longer in use :)
I kinda miss the 'smallness' of the local BBS community. The web is become way
to commercial for my tastes.
--
Ken Tyler
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Ken <tyl### [at] pacbell net> wrote in news:3E989BB4.11733D3D@pacbell.net:
>
>
> Marc Champagne wrote:
>
>> > Well for what it's worth, here is one
>> > i made back in mid 1994.
>
> Nice modelling of a processor for that era. Seemed to be a popular
> subject of the time.
>
>> BTW that phone number is no longer in use :)
>
> I kinda miss the 'smallness' of the local BBS community. The web is
> become way to commercial for my tastes.
>
Continued in ...off-topic
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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