POV-Ray : Newsgroups : povray.binaries.images : Capriccio. Initial version. Server Time
13 Aug 2024 15:25:00 EDT (-0400)
  Capriccio. Initial version. (Message 31 to 40 of 40)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Jim Charter
Subject: Re: Capriccio. Initial version.
Date: 4 Apr 2003 17:02:36
Message: <3E8E0205.6080004@aol.com>
Gena wrote:

> 
> I think we don't have to copy the reference painting one by one. We just
> have to use it as a reference. So some differences should not be considered
> as a big problem :)
Gotcha
> 
> Looks great! Maybe just lacks some creases on the clothes 

Yes I see on the high res render that creases in the clothes will be 
necessary.  So I will tweak it further.  Think I may have gotten a virus 
though, so you might miss me for awhile if I have to reinstall.

-Jim

>


Post a reply to this message

From: Gena
Subject: Re: Capriccio. Initial version.
Date: 4 Apr 2003 17:40:31
Message: <3E8E09D8.AAF5C96E@mail.com>
> Yes I see on the high res render that creases in the clothes will be
> necessary.  So I will tweak it further.  Think I may have gotten a virus
> though, so you might miss me for awhile if I have to reinstall.

Maybe it makes sense to try to simulate it with textures/normals
because real creases can drastically increase mesh size.

Gena.


Post a reply to this message

From: Hughes, B 
Subject: Re: Capriccio. Initial version.
Date: 4 Apr 2003 18:23:48
Message: <3e8e1404$1@news.povray.org>
"Gena" <obu### [at] mailcom> wrote in message
news:3E8DE0C5.D3D845BD@mail.com...
>
> I think we don't have to copy the reference painting one by one. We just
> have to use it as a reference. So some differences should not be
considered
> as a big problem

Exact duplication would be difficult. I had only opened the two pictures to
look at them once and a while as I built up the model of the front of the
cathedral. I was mismatching positions of objects quite a bit. It doesn't
have parts aligned with each other, much less the rest of the scene. Guess
you could say I only put a sketch or draft together.


Post a reply to this message

From: Hughes, B 
Subject: Re: Capriccio. Histogram
Date: 4 Apr 2003 19:09:13
Message: <3e8e1ea9@news.povray.org>
Figuring this to be a good example for POV's histogram feature I gave it a
try. Been a while since I had done one of these. You can see that the most
calculation intensive parts seem to be occuring at the shadow edges. What I
was expecting to find instead was a bright spot where the top of the dome
meets the part atop it, since that's where I notice the most slowdown occur.
Or so it appears to me as I watch the rendering take place.

This image was doubled in size from original, no radiosity and no AA was
done. I also changed contrast in the post process so it would show better.
Oh, and it is a pixel by pixel histogram, not one of blocks of pixels.


Post a reply to this message


Attachments:
Download 'caprihistogram.jpg' (16 KB)

Preview of image 'caprihistogram.jpg'
caprihistogram.jpg


 

From: Jim Charter
Subject: Re: Capriccio. Initial version.
Date: 4 Apr 2003 19:47:25
Message: <3e8e279d@news.povray.org>
Gena wrote:
>  >
> Maybe it makes sense to try to simulate it with textures/normals
> because real creases can drastically increase mesh size.

Well I think I can at least beat the poly count that including a poser 
figure would entail.  Let's just say that it is the challenge that 
interests me at the moment.  I think it should be possible.

Jim


Post a reply to this message

From: Gena Obukhov
Subject: Re: Capriccio. Initial version.
Date: 4 Apr 2003 23:04:04
Message: <3E8E540A.2B539F19@mail.com>
Here you are.

Gena.


Post a reply to this message


Attachments:
Download 'c1.jpg' (13 KB) Download 'c2.jpg' (10 KB) Download 'c3.jpg' (13 KB)

Preview of image 'c1.jpg'
c1.jpg

Preview of image 'c2.jpg'
c2.jpg

Preview of image 'c3.jpg'
c3.jpg


 

From: St 
Subject: Re: Capriccio. Initial version.
Date: 5 Apr 2003 02:50:09
Message: <3e8e8ab1@news.povray.org>
"Gena Obukhov" <obu### [at] mailcom> wrote in message
news:3E8E540A.2B539F19@mail.com...
> Here you are.

   Heh... the mum looks transparent. You can see the top step through
her body. Am I right, or is it too early in the morning?

      ~Steve~

>
> Gena.


Post a reply to this message

From: Ib Rasmussen
Subject: Re: Capriccio. Histogram
Date: 5 Apr 2003 04:13:26
Message: <3E8E9EA8.3080604@ibras.dk>
Hughes, B. wrote:

> was expecting to find instead was a bright spot where the top of the dome
> meets the part atop it, since that's where I notice the most slowdown occur.
> Or so it appears to me as I watch the rendering take place.


I think you can improve the renderspeed of the dome part considerably 
with a bit of manual bounding. Try adding something like
    bounded_by { box { <-60, 0, -593>, <60, 655, 0> } }
to the declarations of Dome_A and Dome_B in the stpaul.inc file.

(Back in '96, when I made the model, I obviously wasn't as aware of the 
limitations of auto-bounding, as I am today :)

/Ib


Post a reply to this message

From: Jim Charter
Subject: Re: Capriccio. Figure update
Date: 6 Apr 2003 17:56:01
Message: <3e90a271@news.povray.org>
Here is a 3000 x 3720 res version of the figure in its current state.
c & c ?


Post a reply to this message


Attachments:
Download 'fig.jpg' (9 KB)

Preview of image 'fig.jpg'
fig.jpg


 

From: Gena Obukhov
Subject: Re: Capriccio. Figure update
Date: 6 Apr 2003 21:57:18
Message: <3E90D953.9C8D6D3B@mail.com>
Jim Charter wrote:

> Here is a 3000 x 3720 res version of the figure in its current state.
> c & c ?

It looks great! I think something is wrong with aspect ratio of
this image. I tried to correct it and also played with creases and
head proportions in Photoshop.

Gena.


Post a reply to this message


Attachments:
Download 'fig.jpg' (10 KB)

Preview of image 'fig.jpg'
fig.jpg


 

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.