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I too really like the dark glass version. I think it will look subtler in
the context of the entire image.
-Shay
Tim Nikias <tim### [at] gmx de> wrote in message
news:3CC70C13.F5A25290@gmx.de...
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I really like the image!
The glass vase seems a bit thin to me. The top edge looks almost razor
sharp.
"Tim Nikias" <tim### [at] gmx de> wrote in message
news:3CC6E32A.706FAE52@gmx.de...
> So, here is the last and final Gerbera-Composition. Any more
> suggestions? Comments?
> If there's nothing to change (no additions anymore),
> this is going to be it.
>
> I tweaked the amount of smaller petals (from 500 to a more
> realistic 120) and the look of the larger outside petals (to
> match a real-life gerbera).
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmx de
>
>
----------------------------------------------------------------------------
----
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I am looking into that already. Problem is, that two meshes
are joint there, but I'll see what I can do. Perhaps just place
a torus, or some blobs on the vertices? I don't know if
merge will work correctly with the mesh...
But thanks for pointing that out!
Patrick Dugan wrote:
> I really like the image!
>
> The glass vase seems a bit thin to me. The top edge looks almost razor
> sharp.
>
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
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"Tim Nikias" <tim### [at] gmx de> wrote in message
news:3CC70DE3.C9D07958@gmx.de...
> Here's the original trace, not reduced in size. No focal-blur-AA,
> because that's time-intensive and makes it look nicer, not
> better.
If you say so.
I think this looks nice but I can't help but think that not having stair
stepping on the shoots would help. But the larger resolution allows some of
the detail that you worked so hard on show up.
There is still the unfortunate areas of the glass that looks like
coincident surfaces or something.
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On Wed, 24 Apr 2002 18:54:02 +0200, Tim Nikias wrote:
>
> So, here is the last and final Gerbera-Composition. Any more
> suggestions? Comments?
> If there's nothing to change (no additions anymore),
> this is going to be it.
>
> I tweaked the amount of smaller petals (from 500 to a more
> realistic 120) and the look of the larger outside petals (to
> match a real-life gerbera).
You need area lights boy.
--
%HAV-A-NICEDAY email mailto:ste### [at] zeropps uklinux net
Steve web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
11:07am up 6 days, 7:47, 1 user, load average: 1.26, 1.23, 1.13
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On Thu, 25 Apr 2002 00:24:02 -0400, Bill DeWitt wrote:
>
> "Tim Nikias" <tim### [at] gmx de> wrote in message
> news:3CC70DE3.C9D07958@gmx.de...
>> Here's the original trace, not reduced in size. No focal-blur-AA,
>> because that's time-intensive and makes it look nicer, not
>> better.
>
> If you say so.
>
> I think this looks nice but I can't help but think that not having stair
> stepping on the shoots would help. But the larger resolution allows some of
> the detail that you worked so hard on show up.
>
> There is still the unfortunate areas of the glass that looks like
> coincident surfaces or something.
I agree with Bill here, and think that the glass problem may also go away
with some AA.
--
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/ * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\( ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1}
/*\\__\\__\\__\\__\\__\\__\\__\\__\~ -/__\\__\\__\\__\\__\\*//* Steve */
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To you both:
Yeah, some AA would definetely look good.
Ther are no coincident surfaces, inside the vase,
the rays is refracted and reflected so often, that
even a setting of 256 max_trace_level doesn't
help, because the ray probably just travels long
enough inside the vase to get darkened by fade_power...
But it isn't so obvious with some focal blur, looks more
like some curious refraction.
But all you guys have to wait for a AA version, it takes
SOOO much longer, and I cannot afford doing intensive
traces before I'm actually on a version where I can say
finished...
Steve wrote:
> On Thu, 25 Apr 2002 00:24:02 -0400, Bill DeWitt wrote:
> >
> > "Tim Nikias" <tim### [at] gmx de> wrote in message
> > news:3CC70DE3.C9D07958@gmx.de...
> >> Here's the original trace, not reduced in size. No focal-blur-AA,
> >> because that's time-intensive and makes it look nicer, not
> >> better.
> >
> > If you say so.
> >
> > I think this looks nice but I can't help but think that not having stair
> > stepping on the shoots would help. But the larger resolution allows some of
> > the detail that you worked so hard on show up.
> >
> > There is still the unfortunate areas of the glass that looks like
> > coincident surfaces or something.
>
> I agree with Bill here, and think that the glass problem may also go away
> with some AA.
>
> --
> sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
> <50,-2,50>pigment{checker/*\__\\__/ * \_\\__*/scale 2}finish{ambient.7}}
> light_source/*__\\__\\__\\__\\__\( ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1}
> /*\\__\\__\\__\\__\\__\\__\\__\\__\~ -/__\\__\\__\\__\\__\\*//* Steve */
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
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Not really. When using focal-blur, the sharp
edges of the shadows aren't visible. And since
its a studio-setting, too much area-light would
destroy the look.
Steve wrote:
> On Wed, 24 Apr 2002 18:54:02 +0200, Tim Nikias wrote:
> >
> > So, here is the last and final Gerbera-Composition. Any more
> > suggestions? Comments?
> > If there's nothing to change (no additions anymore),
> > this is going to be it.
> >
> > I tweaked the amount of smaller petals (from 500 to a more
> > realistic 120) and the look of the larger outside petals (to
> > match a real-life gerbera).
>
> You need area lights boy.
>
> --
> %HAV-A-NICEDAY email mailto:ste### [at] zeropps uklinux net
> Steve web http://www.zeropps.uklinux.net/
> or http://start.at/zero-pps
> 11:07am up 6 days, 7:47, 1 user, load average: 1.26, 1.23, 1.13
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
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> Yeah, some AA would definetely look good.
> Ther are no coincident surfaces, inside the vase,
> the rays is refracted and reflected so often, that
> even a setting of 256 max_trace_level doesn't
> help, because the ray probably just travels long
> enough inside the vase to get darkened by fade_power...
> But it isn't so obvious with some focal blur, looks more
> like some curious refraction.
Try lower adc_bailout (if you haven't already)
-tgq
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Holy cats-- that's beauteous. Rocks the Casbah. Great job.
DZ
Tim Nikias wrote:
> So, here is the last and final Gerbera-Composition. Any more
> suggestions? Comments?
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