POV-Ray : Newsgroups : povray.binaries.images : Reversal Server Time
17 Aug 2024 06:25:23 EDT (-0400)
  Reversal (Message 1 to 9 of 9)  
From: Mahalis
Subject: Reversal
Date: 8 Nov 2001 20:17:59
Message: <3beb2ec7@news.povray.org>
No cliches here.. :-)

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


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Preview of image 'reversal.png'
reversal.png


 

From: Skip Talbot
Subject: Re: Reversal
Date: 8 Nov 2001 22:00:35
Message: <3beb46d3$1@news.povray.org>
lol

--
Skip
Mahalis <don### [at] fakeycom> wrote in message
news:3beb2ec7@news.povray.org...
> No cliches here.. :-)
>
> --
>
> file://Mahalis
> camera{location<0,0.25,-2> look_at 0.5*y} #declare
T=texture{pigment{crackle
> scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
> rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
> c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
> merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
> cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
> cylinder{0.5*y,0,0.1} texture{T}}
> --
>
>
>
>
>


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From: Francois Labreque
Subject: Re: Reversal
Date: 8 Nov 2001 22:56:53
Message: <3BEB535C.1050304@videotron.ca>
Mahalis wrote:

> No cliches here.. :-)
> 


None at all.

BTW, it was probably before your time, but we've been through this before.

> --
> 
> //Mahalis
> camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
> scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
> rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
> c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
> merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
> cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
> cylinder{0.5*y,0,0.1} texture{T}}
> --
> 
> 
> 
> 
> 


-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{location<6,1.25,-6>look_at a orthographic}


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From: Greg M  Johnson
Subject: Re: Reversal
Date: 9 Nov 2001 09:09:16
Message: <3BEBE329.F6F2F5DE@aol.com>
My dream someday is to make a    spherical reflection of a plain checker.

Mahalis wrote:

> No cliches here.. :-)


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From:
Subject: Re: Reversal
Date: 9 Nov 2001 09:23:23
Message: <akpnutk05m12nt49fvjnnci5256vlb272t@4ax.com>
On Fri, 09 Nov 2001 09:07:37 -0500, "Greg M. Johnson"
<"gregj56590[:-0]"@aol.com> wrote:
> My dream someday is to make a    spherical reflection of a plain checker.

hmm, funny...

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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Attachments:
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Preview of image 'onion.png'
onion.png


 

From: Greg M  Johnson
Subject: Re: Reversal
Date: 9 Nov 2001 14:46:29
Message: <3BEC3230.17A884F1@aol.com>
checkERr, as in the chess game analogue for children....



> On Fri, 09 Nov 2001 09:07:37 -0500, "Greg M. Johnson"
> <"gregj56590[:-0]"@aol.com> wrote:
> > My dream someday is to make a    spherical reflection of a plain checker.
>
> hmm, funny...


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From: Mahalis
Subject: Re: Reversal
Date: 9 Nov 2001 16:36:29
Message: <3bec4c5d$1@news.povray.org>
Dang. No matter what I do, you people have all been there before!
<g>

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


"Francois Labreque" <fla### [at] videotronca> wrote in message
news:3BE### [at] videotronca...
>
>
> Mahalis wrote:
>
> > No cliches here.. :-)
> >
>
>
> None at all.
>
> BTW, it was probably before your time, but we've been through this before.
>
> > --
> >
> > //Mahalis
> > camera{location<0,0.25,-2> look_at 0.5*y} #declare
T=texture{pigment{crackle
> > scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
> > rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
> > c=difference{torus{0.5,0.1
rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
> > merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
> > cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
> > cylinder{0.5*y,0,0.1} texture{T}}
> > --
> >
> >
> >
> >
> >
>
>
> --
> /*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
> /*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
> /*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
> /*   videotron.ca  */}camera{location<6,1.25,-6>look_at a orthographic}
>


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From: 25ct
Subject: Re: Reversal
Date: 9 Nov 2001 17:04:46
Message: <3bec52fe@news.povray.org>
I haven't!!  :oO

   Where is it?

    ~Steve~  ;))


"Mahalis" <don### [at] fakeycom> wrote in message
news:3bec4c5d$1@news.povray.org...
> Dang. No matter what I do, you people have all been there before!
> <g>
>
> --
>
> //Mahalis


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From: Arthur Flint
Subject: Re: Reversal
Date: 10 Nov 2001 08:03:26
Message: <Xns915551EAE4145mrartchesapeakenet@204.213.191.226>
Mahalis scribis news:3bec4c5d$1@news.povray.org:

> Dang. No matter what I do, you people have all been there before!
> <g>
> 


There are just so many of them that we can't hope to keep up.

-- 
Gis posta, Arto.


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