POV-Ray : Newsgroups : povray.binaries.images : Reversal : Re: Reversal Server Time
17 Aug 2024 04:11:06 EDT (-0400)
  Re: Reversal  
From: Francois Labreque
Date: 8 Nov 2001 22:56:53
Message: <3BEB535C.1050304@videotron.ca>
Mahalis wrote:

> No cliches here.. :-)
> 


None at all.

BTW, it was probably before your time, but we've been through this before.

> --
> 
> //Mahalis
> camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
> scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
> rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
> c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
> merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
> cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
> cylinder{0.5*y,0,0.1} texture{T}}
> --
> 
> 
> 
> 
> 


-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{location<6,1.25,-6>look_at a orthographic}


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