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I haven't posted anything in a while, and I got into a MAJOR modelling mood
today, so I did a quick model of the satellite speakers. My rear right
speaker volunteered for the assignment. It took about five hours for me to
get these in Moray 3.3, and in that time, two of those hours were devoted to
karaoke (okay, so I did it during renderings). They aren't textured (yet)
and the front looks terribly bland. Also attached is a picture (from
Moray's browser view) of the CSG structure I used (it actually scrolled off
the form and I had to concat two screenshots together. The names are weird,
but I know what it all means, so that's all that matters ;-)
BTW, the names are NOT meant in any way offensive! (just thought I'd throw
that in) After reading through them again (and having my Mom see them), I
realize someone might take them out of context ;-)
Enjoy...comments are appreciated as always!
-Ian
P.S. Believe it or not, the PNG files were SMALLER and (naturally) much
better looking than JPEG, so I used them. Hope this doesn't cause anybody
problems :-/
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Attachments:
Download 'speaker_bottom.png' (25 KB)
Download 'speaker_front.png' (11 KB)
Download 'speaker_back.png' (15 KB)
Download 'speaker_csg.png' (14 KB)
Preview of image 'speaker_bottom.png'
![speaker_bottom.png](/povray.binaries.images/attachment/%3C3b42a139%40news.povray.org%3E/speaker_bottom.png?preview=1)
Preview of image 'speaker_front.png'
![speaker_front.png](/povray.binaries.images/attachment/%3C3b42a139%40news.povray.org%3E/speaker_front.png?preview=1)
Preview of image 'speaker_back.png'
![speaker_back.png](/povray.binaries.images/attachment/%3C3b42a139%40news.povray.org%3E/speaker_back.png?preview=1)
Preview of image 'speaker_csg.png'
![speaker_csg.png](/povray.binaries.images/attachment/%3C3b42a139%40news.povray.org%3E/speaker_csg.png?preview=1)
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HEY, YOU TOOK MY SPEAKER!
Long time no post Ian. I was thinking of doing one of these myself. I
see you're still not handcoding, too hard?... j/k :) Well, doesn't look
half bad looking at my speakers.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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"David Fontaine" <dav### [at] faricy net> wrote in message
news:3B468A68.8EE77E27@faricy.net...
> HEY, YOU TOOK MY SPEAKER!
Hah!! And I put it online for all to see (and, after I finish the model,
use), ahh, bet you're realllly mad now! :-)
> Long time no post Ian.
Yes, too long... :-/
> I was thinking of doing one of these myself.
It's like with your old calculator idea...you did your TI-89 and everyone
else started doing theirs. You see, I was one step ahead! ;-)
> I see you're still not handcoding, too hard?... j/k :)
Of course ;-)
I was thinking of bsp2map'ing some Quake levels and hand-coding them over to
POV...that should look interesting.
> Well, doesn't look half bad looking at my speakers.
Thanks :-) But do the front of your speakers look like THAT? :-D
I still have some more stuff to do (detailing...er, the front, corrections,
etc) but I think it came out rather nicely. My next step is to make some
CSG unions to hold everything in, because it's really getting unruly now, as
you can see on the speaker_csg file ;-)
I was thinking of messing with some radiosity...it seems to be rather
interesting. Wait...maybe I shouldn't, it'll probably push me into totally
upgrading my machine and owing my dad about $9,999.99 ;-)
Oh, and I finally realized that UV mapping was used much more than I could
have imagined...Quake uses it to map the textures onto objects...I never
even knew that was CALLED UV mapping ;-)
Oh well...adios ;-)
-Ian
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