POV-Ray : Newsgroups : povray.binaries.images : IRTC Work in Progress (about 125k) Server Time
19 Aug 2024 04:27:53 EDT (-0400)
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From: Geoff Wedig
Subject: Re: IRTC Work in Progress (about 125k)
Date: 20 Mar 2001 07:51:14
Message: <3ab75241@news.povray.org>
Dave Blandston <gra### [at] earthlinknet> wrote:

> This picture really does a great job of creating a mood. I especially like
> the stone pattern. It has some regularity to it, but also an element of
> randomness. I would vary the texture of the stone walls a little though, but
> that's just my preference. Is each stone a separate object that can be
> individually textured? If so, it might be interesting to vary each one a
> little in color and/or surface texture.

Each stone is an iso, and I have complete control over their texturing. 
Right now I'm working on adding some aging to them, but I also want to add a
pigment to the iso to make them a little less regular.

> The stairway is a nice touch as well.

Thanks.

> I can't tell what the brown things are hanging out of the window... Maybe
> some pipes?

Got it in one.  There's going to be something coming out of them, maybe (if
I can get it to work), and perhaps some steam.  That should make it clearer.

Unfortunately, with the detail level I'm working, even at 1024 x 768 details
are often down to a few pixels.  I am hoping to have time to do some detail
shots of important stuff later (not strictly for the IRTC, but because
people may want to see).  For example, the only image_map in the picture is
the figure's eyeballs...

Geoff


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From: Geoff Wedig
Subject: Re: IRTC Work in Progress (about 125k)
Date: 20 Mar 2001 07:55:32
Message: <3ab75344@news.povray.org>
Gail Shaw <gsh### [at] monotixcoza> wrote:


> Geoff Wedig <wed### [at] darwinepbicwruedu> wrote in message
> news:3ab62a1c@news.povray.org...
>>
>> Does anyone have any data on how much longer adding a (say) granite
> pigment
>> to the iso takes?  The isos are deformed rounded boxes right now.
>>

> iirc adding a granite pigment function to my isosurface bricks multiplied
> my render time by 5. I wasn't using radiosity however and had a lot of
> lights

Sounds a little high for my pics.  I have very few lights, and the radiosity
is surprisingly quick.  I did some trials, and I think it might double my
time.  It also made them look kind of a nasty brown (increased shadows) in
places.  Maybe I'll do every 10th brick or so, with more in the lower
segments... Hrm

Geoff


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From: Francois Labreque
Subject: Re: IRTC Work in Progress (about 125k)
Date: 20 Mar 2001 08:00:53
Message: <3AB753AD.C5841CA1@videotron.ca>
Geoff Wedig wrote:
> 
> Unfortunately, with the detail level I'm working, even at 1024 x 768 details
> are often down to a few pixels.

That's the spirit!

> I am hoping to have time to do some detail
> shots of important stuff later (not strictly for the IRTC, but because
> people may want to see).  For example, the only image_map in the picture is
> the figure's eyeballs...

However, that might be taking it too far!  (Unless an animation is in
the works)

-- 
Francois Labreque | The surest sign of the existence of extra-
    flabreque     | terrestrial intelligence is that they never
        @         | bothered to come down here and visit us!
  videotron.ca    |                             - Calvin


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