POV-Ray : Newsgroups : povray.binaries.images : Train Server Time
19 Aug 2024 02:22:12 EDT (-0400)
  Train (Message 1 to 8 of 8)  
From: Winged One
Subject: Train
Date: 1 Feb 2001 23:41:55
Message: <3a7a3a93@news.povray.org>
This is a crystal train using dispersion, variable reflection & photons.  I
based this on a tiny wooden train engine that came packaged with a box of
Japanese candy.


Post a reply to this message


Attachments:
Download 'glasstrain.JPG' (20 KB)

Preview of image 'glasstrain.JPG'
glasstrain.JPG


 

From: Saadat Saeed
Subject: Re: Train
Date: 2 Feb 2001 02:32:39
Message: <3a7a6297@news.povray.org>
I like the prism effect!!!!



"Winged_One" <wea### [at] NOSPAMdcanet> wrote in message
news:3a7a3a93@news.povray.org...
> This is a crystal train using dispersion, variable reflection & photons.
I
> based this on a tiny wooden train engine that came packaged with a box of
> Japanese candy.
>
>
>
>
>


Post a reply to this message

From: Phil Clute
Subject: Re: Train
Date: 2 Feb 2001 03:21:31
Message: <3A77CB4A.8AC7ECDC@tiac.net>
Ooooo! Pretty.

-- 
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.


Post a reply to this message

From: Marc-Hendrik Bremer
Subject: Re: Train
Date: 2 Feb 2001 05:01:51
Message: <3a7a858f@news.povray.org>
I like it! How long doe s it took to render?

Marc-Hendrik


Post a reply to this message

From: Michael L  Fisher
Subject: Re: Train
Date: 2 Feb 2001 09:29:18
Message: <3A7AC4CD.24A83830@hr.upenn.edu>
It took about 30-45 minutes with an Athlon 750 MHz processor using a
only a max_trace level of 6 and disp_nelems set at 7 which are kind of
sucky settings.  It would probably take a lot longer if I used really
good settings.

I want to do a high quality render of this at a resolution of 1280x1024
along with better photon sampling eventually.  The photons in this
rendering are kind of spotty.

Rendering with refractive dispersion is almost like taking me back to
the old days.  Even with a 750 MHz processor it still takes forever.
Can't wait until we reach the level of 100 GHz processors. :)

Marc-Hendrik Bremer wrote:

> I like it! How long doe s it took to render?
>
> Marc-Hendrik


Post a reply to this message

From: David Fontaine
Subject: Re: Train
Date: 2 Feb 2001 16:50:32
Message: <3A7B2B8A.CFE66B97@faricy.net>
Winged_One wrote:

> This is a crystal train using dispersion, variable reflection & photons.  I
> based this on a tiny wooden train engine that came packaged with a box of
> Japanese candy.

Sure it's nopt amorphous? ;)
I like this prismatic stuff. Too bad jpeg tore it up.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


Post a reply to this message

From: Winged One
Subject: Re: Train
Date: 2 Feb 2001 22:00:12
Message: <3a7b743c@news.povray.org>
David Fontaine <dav### [at] faricynet> wrote in message
news:3A7B2B8A.CFE66B97@faricy.net...
> Sure it's nopt amorphous? ;)
> I like this prismatic stuff. Too bad jpeg tore it up.
>
> --
> David Fontaine  <dav### [at] faricynet>  ICQ 55354965
> My raytracing gallery:  http://davidf.faricy.net/

I'm afraid you lost me on this one.  What do you mean by "Sure it's not
amorphous?".

Thanks.

Winged_One


Post a reply to this message

From: David Fontaine
Subject: Re: Train
Date: 2 Feb 2001 22:05:41
Message: <3A7B7569.C92B4EB@faricy.net>
Winged_One wrote:

> I'm afraid you lost me on this one.  What do you mean by "Sure it's not
> amorphous?".

Like glass, lacking an ordered molecular structure. As opposed to
crystalline.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.