POV-Ray : Newsgroups : povray.binaries.images : Does POV-Ray need a mascot? Server Time
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  Does POV-Ray need a mascot? (Message 21 to 26 of 26)  
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From: Rick [Kitty5]
Subject: Re: Does POV-Ray need a mascot?
Date: 12 Dec 2000 18:11:38
Message: <3a36b0aa@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3A35E13F.914143C5@pacbell.net...
> How about this as the mascot...
needs more drool




--
Rick
Kitty5 WebDesign - http://www.kitty5.com
Hi-Impact web site design & database driven e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


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From: Margus Ramst
Subject: Re: Does POV-Ray need a mascot?
Date: 12 Dec 2000 18:17:05
Message: <3A36B283.173B86A1@peak.edu.ee>
"Chris S." wrote:
> 
> I'm quite fond of Margus Ramst's furry creature in "Mimicry."
> 

Heh :)
I did originally intend to suggest him/her/it as a possible mascot, but I
decided he's not versatile enough to fill that post; he is just good at standing
on a checkered plane, looking melancholic... Mind you, I think he's pretty
competent at that <g>

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
Home page http://www.hot.ee/margusrt


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From: Pete
Subject: Re: Does POV-Ray need a mascot?
Date: 13 Dec 2000 21:08:18
Message: <150.382T1775T11165056PeterC@nym.alias.net>
>How about this as the mascot...

>[Attachment: BILLCAT.jpg]

--
        Cute!  Nice job on Bill.
        How did you make that floor texture?

Pete


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From: Ken
Subject: Re: Does POV-Ray need a mascot?
Date: 13 Dec 2000 21:13:57
Message: <3A382DCC.3397D567@pacbell.net>
Pete wrote:

>         How did you make that floor texture?

It's an isosurface -

#declare Pigfunc = function {pigment{spiral1 1}}

#declare Funkyfloor =
isosurface {
    function {y+Pigfunc(x,-y,z)}
    threshold 0
    accuracy 0.01
    max_gradient 3.9
    contained_by {box {<-25,-4.99,-25>, < 25, 0.01, 25>}}
    texture {
        pigment {color rgb < 0.5, 0.85, 1>}
        finish {
            specular 1 roughness 0.0025 ambient .1
        }
    }
}

object { Funkyfloor translate y*-.5}

-- 
Ken Tyler


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From: Tor Olav Kristensen
Subject: Re: Does POV-Ray need a mascot?
Date: 14 Dec 2000 09:53:58
Message: <3A38DE41.97E141BA@online.no>
Ken wrote:
>
> It's an isosurface -
> 
> #declare Pigfunc = function {pigment{spiral1 1}}
> 
> #declare Funkyfloor =
> isosurface {
>     function {y+Pigfunc(x,-y,z)}
>     threshold 0
>     accuracy 0.01
>     max_gradient 3.9
>     contained_by {box {<-25,-4.99,-25>, < 25, 0.01, 25>}}
>     texture {
>         pigment {color rgb < 0.5, 0.85, 1>}
>         finish {
>             specular 1 roughness 0.0025 ambient .1
>         }
>     }
> }
> 
> object { Funkyfloor translate y*-.5}


Interesting iso and 

very nice indenting Ken !  :)


Tor Olav
-- 
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Ken
Subject: Re: Does POV-Ray need a mascot?
Date: 14 Dec 2000 11:38:21
Message: <3A38F868.F8B02A93@pacbell.net>
Tor Olav Kristensen wrote:

> Interesting iso and

Thank you.
 
> very nice indenting Ken !  :)

I can change, honest I can !

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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