POV-Ray : Newsgroups : povray.binaries.images : Let it snow (72k) Server Time
19 Aug 2024 18:21:51 EDT (-0400)
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From: Steve
Subject: Re: Let it snow (72k)
Date: 27 Nov 2000 19:09:21
Message: <slrn925t1f.eoe.steve@zero-pps.localdomain>
You cheated, you used shaving foam instead. 

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

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From: Josh English
Subject: Re: Let it snow (72k)
Date: 27 Nov 2000 19:24:05
Message: <3A22FAC1.6BADE805@spiritone.com>
The snow looks thicker than it probably should, but it is very very cool. It
needs icicles. Also, it looks like the snow fell straight down, does your
method allow you to defind a wind direction that would place the snow to one
side of everything?

Josh

Christoph Hormann wrote:

> Just thought it's about time to start the winter season, the first
> christmas trees are also being grown, so here is some fresh snow...
>
> It's written new from scratch in about 1-2 hours, i wonder if there is
> already a good snow macro available, but i don't remember anything.
>
> The construction is quite simple, blob compontents positioned by trace
> (47000 in total) so a lot of things are not yet very realistic.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Chris Huff
Subject: Re: Let it snow (72k)
Date: 27 Nov 2000 21:38:32
Message: <chrishuff-88EB98.21390527112000@news.povray.org>
In article <3A22FAC1.6BADE805@spiritone.com>, eng### [at] spiritonecom 
wrote:

> The snow looks thicker than it probably should,

We had a snow that looked exactly like this a couple days ago...all you 
need is a damp snow that is constantly drifting straight down, with 
little wind and no sun.


> but it is very very cool. 

Very funny...


> It needs icicles.

Isosurfaces!


> Also, it looks like the snow fell straight down, does your method 
> allow you to defind a wind direction that would place the snow to one 
> side of everything?

I think he just used the trace() function going straight down from the 
sky. Slanting the direction you give trace() should give you something 
like that effect.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Christoph Hormann
Subject: Re: Let it snow (72k)
Date: 28 Nov 2000 02:53:40
Message: <3A236483.BCBFD478@gmx.de>
Remco de Korte wrote:
> 
> I like this very much!
> I can see some imperfections but it's promising to say the least.
> 
> Remco
> 

Thank You.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: Let it snow (72k)
Date: 28 Nov 2000 02:56:23
Message: <3A236528.A9FDE327@gmx.de>
Steve wrote:
> 
> You cheated, you used shaving foam instead.
> 

:-)

I think foam would probably need a bit less 'heavy' texture.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: Let it snow (72k)
Date: 28 Nov 2000 02:57:08
Message: <3A236554.C7F5B018@gmx.de>
Chris Huff wrote:
> 
> There are some regular patterns from the fact that you used a grid to
> position the components...maybe a random placement would be better. 

I don't think completely random would be good, but some 'jitter' could
probably help.

> You
> could also use eval_pattern() or eval_pigment() to control the density
> of the snow, make it look more uneven on the flat areas.
> 

That's a good idea, thanks.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: Let it snow (72k)
Date: 28 Nov 2000 03:02:59
Message: <3A2366B3.CD6C1B97@gmx.de>
Josh English wrote:
> 
> The snow looks thicker than it probably should, but it is very very cool. It
> needs icicles. Also, it looks like the snow fell straight down, does your
> method allow you to defind a wind direction that would place the snow to one
> side of everything?
> 

Just changing the direction would not be that good, because the snow
should much depend on tho slope, so you would have to take the normal
vector into account (right now it isn't used).  Usually the snow on the
wind side of objects is thinner and less regular.

icicles would be nice, but they would involve pretty much calculation to
be placed properly.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: Let it snow (72k)
Date: 28 Nov 2000 03:16:12
Message: <3A2369CC.60EF88B6@gmx.de>
Chris Huff wrote:
> 
> > It needs icicles.
> 
> Isosurfaces!
> 

Or maybe blobs would also do for that.

> > Also, it looks like the snow fell straight down, does your method
> > allow you to defind a wind direction that would place the snow to one
> > side of everything?
> 
> I think he just used the trace() function going straight down from the
> sky. Slanting the direction you give trace() should give you something
> like that effect.
> 

As i said in the reply to Josh, that alone would not be that good, at
least variation of the blob component size according to the normal of the
objects would be necessary.

I also think at some places like the 'N' in 'Snow' some 'surrounding
observation' would be necessary to avoid the snow overlapping with the
objects too much (right now i only use one 'trace' per component).  Maybe
some components with negative strength could also help there.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Thomas
Subject: Re: Let it snow (72k)
Date: 28 Nov 2000 09:39:17
Message: <3A23C38B.1EDED0D@gmx.net>
Hi Christoph,

That looks very good, I always wondered whether something like that was
possible in pov. Would you mind posting the code?

Regards,

Thomas

Christoph Hormann wrote:

> Just thought it's about time to start the winter season, the first
> christmas trees are also being grown, so here is some fresh snow...
>
> It's written new from scratch in about 1-2 hours, i wonder if there is
> already a good snow macro available, but i don't remember anything.
>
> The construction is quite simple, blob compontents positioned by trace
> (47000 in total) so a lot of things are not yet very realistic.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Jerry
Subject: Re: Let it snow (72k)
Date: 28 Nov 2000 11:20:46
Message: <jerry-D53AE1.08204428112000@news.povray.org>
In article <3A22E208.5E5690EF@gmx.de>, Christoph Hormann 
<chr### [at] gmxde> wrote:

>Just thought it's about time to start the winter season, the first
>christmas trees are also being grown, so here is some fresh snow...
>
>It's written new from scratch in about 1-2 hours, i wonder if there is
>already a good snow macro available, but i don't remember anything.

It wasn't designed as a general-purpose macro, but there was aa good 
example of making it snow posted to comp.g.r.r a year or so ago. I used 
it on the image at http://www.hoboes.com/jerry/Gallery/Christmas.shtml

It's very christmas-card like, so might not be what you want. But I can 
dig up the code if you want.

Jerry
-- 
http://www.hoboes.com/jerry/
"Give a man a fish and you feed him for a day. Teach him to fish, and you've
depleted the lake."--It Isn't Murder If They're Yankees
(http://www.hoboes.com/jerry/Murder/)


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