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Hi all,
Just playing around last night, 100% rad lighting (or as we now say global
illumination....)
any ideas?, objects to add etc etc, its sort of a wip
render time 1hr5min (P3 650 - 256MB)
--
Rick
Kitty5 WebDesign - http://www.kitty5.com
TEL - +44 (01625) 266358 : FAX +44 (01625) 611913
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
Post a reply to this message
Attachments:
Download 'scene.jpg' (59 KB)
Preview of image 'scene.jpg'
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"Rick [Kitty5]" wrote:
>
> Hi all,
>
> Just playing around last night, 100% rad lighting (or as we now say global
> illumination....)
>
> any ideas?, objects to add etc etc, its sort of a wip
>
> render time 1hr5min (P3 650 - 256MB)
>
May i suggest my isowood include file:
http://www.schunter.etc.tu-bs.de/~chris/iso_wood.html
It works quite nice with radiosity although i did not yet try it with pure rad
lighting. Of course the rendering time will ... :-)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
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Christoph Hormann wrote:
>
> It works quite nice with radiosity although i did not yet try it with pure rad
> lighting. Of course the rendering time will ... :-)
>
I've got another suggestion to increase the rendering time :) I think
blurred reflection on the floor would look good...
Otherwise, a nice pic, maybe a little too clean but that's always a
problem, so...
--
* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy. * http://www.enst.fr/~jberger
*********************************
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> May i suggest my isowood include file:
>
> http://www.schunter.etc.tu-bs.de/~chris/iso_wood.html
>
> It works quite nice with radiosity although i did not yet try it with pure
rad
> lighting. Of course the rendering time will ... :-)
i would love to try it, but, i am using moray to design the scene - my pov
code knowledge stretches as far as making cylic object rotation animations
(and even then i have to spend half an hour pouring over the help files !
Rick
Post a reply to this message
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"Rick [Kitty5]" wrote:
>
> i would love to try it, but, i am using moray to design the scene - my pov
> code knowledge stretches as far as making cylic object rotation animations
> (and even then i have to spend half an hour pouring over the help files !
>
> Rick
I understand, but it should not be that difficult (i have no idea of cyclic
animations ;-) Anyway i'm working on version 0.2 of the include and among other
things I'm planning a wrapping macro to use it similar to a box.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
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> I understand, but it should not be that difficult (i have no idea of
cyclic
> animations ;-) Anyway i'm working on version 0.2 of the include and among
other
> things I'm planning a wrapping macro to use it similar to a box.
how about a moray plugin !!
Rick
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This is the sort of tragedy that I regret about modellers. Nice and handy,
but it is too easy to give up on coding. :(
I love it when I meet an artistic type person and introduce them to
povray.org. Download the code and introduce them to a simple scene. Their
eyes light up and always I hear, "That little bit of text makes that whole
scene?" heh...
Grim
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"Rick [Kitty5]" wrote:
>
> how about a moray plugin !!
>
If you show me how to code it in Delphi :-)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
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In article <39fd978b@news.povray.org>, "Rick [Kitty5]"
<ric### [at] kitty5com> wrote:
> any ideas?, objects to add etc etc, its sort of a wip
The vase object looks pretty badly faceted...try using a lathe object
instead. Or at least increase the resolution of the mesh you used...
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
<><
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Wow that is come nice rad lighting, oops i mean "global" illumination;-) I
would love to know the setting you used to create this? Was it MegaPov's
default? Also what object is acting as the light source? Does the light source
object have ambient 1, diffuse 1? How about the ambient and diffuse settings
of rest of the objects? Sorry just that I'm not too good when it comes to
rad:-(
"Rick [Kitty5]" wrote:
> Hi all,
>
> Just playing around last night, 100% rad lighting (or as we now say global
> illumination....)
>
> any ideas?, objects to add etc etc, its sort of a wip
>
> render time 1hr5min (P3 650 - 256MB)
>
> --
> Rick
> Kitty5 WebDesign - http://www.kitty5.com
> TEL - +44 (01625) 266358 : FAX +44 (01625) 611913
>
> PGP Public Key
> http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
>
> [Image]
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